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"Invalid SortingGroup index set in Renderer" errors when making many mod...
Reproduction steps:1. Open the attached “IN-115988.zip” project2. Open the “SampleScene”3. Enter Play mode and wait a few seconds4. ... Read more
“LockBufferForWrite: Multiple uploads in flight for buffer” message is s...
How to reproduce:1. Open the attached “MillionCubes-main.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Conso... Read more
Sprite Masks affect Sprite Renderers outside their range when a Light2D ...
How to reproduce:1. Open the attached "sprite_mask_issue_urp" project2. Open the “testscene” and observe the “Circle_1” sprite in th... Read more
Collider bounds are not calculated correctly if the transform parent is ...
Reproduction steps:1. Open the attached project "Bounds.zip";2. Open the SampleScene;3. Enter a play mode;4. Observe the results in ... Read more
[Animation] Transitions box layout is overlapping with its property wind...
On expanding transitions from Transitions box, Transitions box layout is overlapping with its property window. refer attached screen... Read more
renderpipeline.core package has an undeclared dependency on ImageConversion
Steps to reproduce: Create a new project Add renderpipeline core package Remove ImageConversion package (and all its dependencies) A... Read more
Platform title is displayed twice in the "Build Profiles" section
How to reproduce: Create a new project Go to "File" ->"Build Profiles" and select any platform If it was not added, you should do... Read more
InflateFieldDefinition crash in builds when a specific script is include...
How to reproduce:1. Open the attached project ("repro_1426854.zip")2. In Build Settings, make sure Development Build, Script Debuggi... Read more
Inspector menu items move about slightly after clicking on them a few ti...
This requires a monitor with a resolution higher than 1080p To reproduce:1. Set your scaling option to something other than 100%2. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow