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JavaScript files under WebGLTemplates folder are being compiled as Unity...
How to reproduce:1. Open the attached "TestFor1067185.zip" project2. Go to Assets -> WebGLTemplates -> TestTemplate3. Modify t... Read more
[WP8.1][UWP] Crash in Animation::CalculateExposedTransformScaleChanges()...
To reproduce:1. Build project for Unity c# project (Windows Phone 8.1 or UWP)2. Run3. CrashReproducible with 5.3.4p2, 5.2.4p1, 5.1.4... Read more
[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log
Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more
New UnityConsentModule is sending session data when the consent is denied
Reproduction steps:1. Open the attached “IN-114499_Repro.zip“ archived project2. Make sure Diagnostics Data is enabled and linked to... Read more
Non ASCII characters are not displayed when viewing them in the Package ...
How to reproduce:1. Open the attached project "case_1206921-Project.zip"2. Open the Package Manager3. Inspect the "Graphy - Ultimate... Read more
When building a lot of AssetBundles some Bundles will result in corrupte...
Reproduction steps: 1. Open "1118331.zip" project2. "Generate" -> "1000"3. Open Asset Bundle Browser Window4. Build Asset Bundles... Read more
Memory Profiler does not report struct types when they are used in stati...
How to reproduce:1. Open the attached “TestStaticReference” project2. Click “Build Settings” and check the “Development Build” and “... Read more
Rect selecting in the Scene view always pick objects loaded from Asset B...
How to reproduce:1. Open the attached project2. Go to Menu bar-> Tools-> Load From Asset Bundle3. Rect select somewhere in the... Read more
Crash when trying to render a specific submesh with CommandBuffer.DrawRe...
How to reproduce:1. Open the attached project2. Open the _main Scene3. Click Play4. Click Play on Sandbox 1 Expected result: The gam... Read more
[VR] Reflections don't work with deferred rendering + stereo single-pass
Currently reflections don't work when using deferred rendering with stereo single-pass enabled. You can use the project in this bug ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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