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0
votes
Third Party Issue

Fatal error "GetManagerFromContext: pointer to object of manager 'MonoMa...

Scripting

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Feb 17, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1403883.zip"2. Open "Main" Scene3. Enter Play Mode4. Close the Editor Reproducible ... Read more

1
votes
Won't Fix

[IL2CPP] Build hangs while building a project with a large array of strings

IL2CPP

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Mar 07, 2017

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run the project with iO... Read more

0
votes
Fixed

[Texture] 16-bit greyscale PSD cant be read

Graphics - General

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May 05, 2017

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Version/s: 2017.1.0b3

16-bit greyscale PSD cant be read 2. How we can reproduce it using the example you attached 1) Open project2) Reimport Rocks_H.psd3)... Read more

0
votes
Fixed

Embedded iOS frameworks are not automatically signed

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Jun 30, 2022

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Version/s: 2022.1.8f1, 2022.2.0a18, 2023.1.0a2

How to reproduce:1. Open the attached project ("build-ios-with-framework-2022.1.zip")2. Build for the iOS platform and open the Xcod... Read more

0
votes
Feature Request

Part 2 - Input events are framerate dependent on OpenXR when at a lower ...

Package: OpenXR Plugin

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Aug 29, 2023

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Version/s: 1.9.0

Steps to reproduce:1. Open the attached project "2022_3_LTS_SimpleVR - Bug framerateindependant.zip"2. In the "FramerateIndependantT... Read more

0
votes
Won't Fix

[ReflectionProbe] Reflection Probe data not updated when object Cast Sha...

Progressive Lightmapper

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Aug 05, 2016

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Version/s: 5.4.0f3

Repro: 1. Open the project 'Indirect Lighting Reflection Probes'2. Load the scene 'ReflectionShadowNotUpdating'3. Select 'Reflecting... Read more

0
votes
Won't Fix

Vertex shader compiling fails with "No matching function for call to 'TR...

Mobile

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May 24, 2017

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Version/s: 5.5.3f1

Reproduction steps:1) Download and open user's attached project2) Build and run Test.unity scene on a device-- Notice that one spher... Read more

0
votes
Fixed

Editor crashes on Force Quit when library is deleted and regenerated whi...

Unity Test Runner

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Mar 20, 2021

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Version/s: 2020.2.0a5, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("1323161_REPRO.zip")2. Delete the library folder using Windows Explorer (or equival... Read more

0
votes
Fixed

"Unable to use a named GUIStyle without a current skin" error appears in...

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Feb 04, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2, 7000.0.0a20

Reproduction steps:1. Open the attached “repro_IN-94426“ project2. Open the “Assets/Scenes/TestingScene.unity“ Scene3. Enter the Pla... Read more

0
votes
By Design

There is no BuildOptions enum for WaitForManagedDebugger option

Build Pipeline

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more

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