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"Invalid parameter count" thrown when the number of Parameters is change...
How to reproduce:1. Open the attached “UIToolkiltFilters” project2. Navigate to Assets>Kamgam>UIToolkitFilters>Examples3. O... Read more
Shader Default Map textures are not reset when using the 'Reset' button ...
How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more
Argument Exception gets thrown when selecting any Marker after clicking ...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
Assembly Definition files do not recompile when importing Asset Packages
Steps to reproduce:1. Open an empty project2. Import user-attached package "MRTK-Test.unitypackage" (rmb in Projects panel->Impor... Read more
Performance spikes caused by Package.GetAll when searching in the Projec...
How to reproduce:1. Open the user's attached project "PackageInfoGetAll.zip"2. Open Window>Analysis>Profiler3. Enable Deep Pro... Read more
Selection Box is drawn off-center from the initial point in Sprite Edito...
How to reproduce:1. Open the “Selection_Box_Bug“ project2. Open the Sprite Editor (Window > 2D)3. Locate and open the “kid_02” As... Read more
'Map index on trigger' and 'IndexOutOfRangeException' are thrown when us...
How to reproduce:1. Open the attached '1392559-sample' project2. Open the 'SampleScene'3. Enter the Play mode4. Press '3' on the key... Read more
Silent crash when running Burst compiled job with conditional interpolat...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/New Scene.unity“ Scene3. Enter the Play Mode4. ... Read more
InflateFieldDefinition crash in builds when a specific script is include...
How to reproduce:1. Open the attached project ("repro_1426854.zip")2. In Build Settings, make sure Development Build, Script Debuggi... Read more
WebGL building freezes when compiling Native JS
To reproduce:1) Open attached project2) Make sure either Test scene is open or added to build order3) Build for WebGL Expected: The ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text highlighting in Package Manager descriptions stays active when right-click is performed while holding the left mouse button down
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld