Search Issue Tracker
Connecting a GPU Event to multiple systems throws an error and stops VFX...
Steps to reproduce: Open the attached package Open VFX Connect 'Spawn Event' GPU Event to 'Initialize Particle Strip' Init context A... Read more
Calling an external function from Mac bundle crashes editor
To reproduce:1. Open project2. Play scene Expected: scene will be played, if there are any errors, they will be shown in consoleActu... Read more
"Invalid AABB" error when an ArticulationBody has zero mass
How to reproduce:1. Open the user's attached project2. Enter Play mode Expected results: Robot imported with URDF importer does not ... Read more
[WebGL] [Mobile] Drag event is not being called instantly after dragging
Reproduction steps:1. Open the project in Repro.zip and open SampleScene2. Build WebGL and host on http server (python3 -m http.serv... Read more
Animation Curve edits are not always saved when editing in a Prefab
How to reproduce:1. Open the attached “IN-96102_animation_curve“ project2. In the Project window select Assets > curve3. In the I... Read more
“ArgumentNullException” and Enum/Keyword errors are throw in the Console...
Steps to reproduce:1. Create new Unity project2. Open UI Builder window (Window > UI Toolkit > UI Builder)3. In Library find “... Read more
Terrain Lit Shader in Universal RP: Normal Map X values inverted
Notes: happens in every version of SRP going back to 4.10.0 Repro steps:1. Use a project with Universal RP or Lightweight RP2. Creat... Read more
UnityScene::AddRootToScene crashes when importing a Prefab
To reproduce: 1. Download attached “PrefabCrash.zip" project and open in Unity2. Select "MissionsView_Roots.prefab", right-click it ... Read more
Animation Crash on transition (Playable system) mecanim::CreateValueArray
How to Reproduce:1. Open the attached Project (Juan wrote OwnCloud url)2. Go to the "CUSTOMER_NAME" menu tab at the top3. Select "Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List