Search Issue Tracker
Unlit shadergraph does not work in UI screenspace-overlay mode
Steps to reproduce:- Open OutdoorsScene in the attached project- Compare UI rendering in scene view VS game view Expected: All 3 ite... Read more
NullReferenceException is thrown when using Tasks to initialize the Addr...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Select Window/Asset Management/Addressables/Gr... Read more
Editor freezes on Application.Reload when converting Float to ULong
Reproduction steps:1. Open the user's project2. Open the "SampleScene" scene3. Enter the Play Mode Reproducible with: 2020.3.34f1, 2... Read more
[IL2CPP Memory Profiler] Snapshots not taken with Unity newer than 5.4.0p2
Steps to reproduce:1. Open attached project2. Build for IL2CPP compatible device (Android)3. Attach profiler to device4. Go to Windo... Read more
Two Crashes related to AnimatorController
Steps to reproduce first crash:1. Open attached project's scene "Scene1".2. Assign "AMP" override controller to Hierarchy/Character/... Read more
Python File Icons in the Project window aren't scaled correctly
Reproduction steps:1. Open the user's attached project2. Go to Assets > Samples > Python for Unity > 4.0.0-pre.1 > PySid... Read more
TMP Input Field submits empty string when a correction from Correction w...
Steps to reproduce:1. Open the attached project "repro.zip"2. Open Scenes/SampleScene3. Set Computer's keyboard layout to Japanese4.... Read more
Debugging is not possible when using dynamic sub-graphs
Reproduction steps:1. Open the attached “IN-101007.zip” project2. Double click on the “SubGraphDynamic” from the Project Window to o... Read more
Documentation page is not displayed for the user when he clicks on "Open...
How to reproduce: Open any project from the HUB; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" i... Read more
Crash on RasterizeTri when clicking "Pack Preview" after packing an Asse...
Reproduction steps:1. Open the attached project “Repro.zip“2. In the Project window select the “New Sprite Atlas“ Sprite Atlas3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled