Search Issue Tracker

1
votes
Fixed

Multiple elements with "On-Screen Stick" Components do not work together...

Package: Input System

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Mar 19, 2024

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Version/s: 1.8.0-pre.2, 1.12.0, 7000.0.0

How to reproduce:1. Open the “Scrachpad.zip“ project2. Open the “SampleScene“3. Build the project4. Use both Inputs (white squares o... Read more

0
votes
Duplicate

Assetbundles larger in 5.4 than in 5.3

Asset Bundles

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Dec 23, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open attached project2. Right-click "testTexture" asset, press "BuildToAB"3. The script will now build it to an asse... Read more

0
votes
Fixed

[IL2CPP] [macOS] Build fails with "Sequence contains no matching element...

IL2CPP

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May 25, 2018

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Version/s: 2018.1.0f2

Reproduction steps:1. Rename "Applications/Xcode" to something else (i.e. Xcode1).2. Create a new Unity project.3. Go to Player Sett... Read more

0
votes
Fixed

Filter block is incorrectly named "Game Objects" when the "Components ->...

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Nov 05, 2024

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Version/s: 2022.3.52f1, 6000.0.26f1, 6000.1.0a3, 7000.0.0a35

Reproduction steps:1. Create a new project (either 2D or 3D)2. Open the Global Search tool (or press the “Ctrl + K“ button combinati... Read more

0
votes
Fixed

[HDRP] Enabling SSR in HDRP quality settings breaks rendering loop

Package: Scriptable Render Pipeline HD

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Aug 29, 2019

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Version/s: 7.0.1

Version tested: 19.3.a12 + 7.0.1 Steps to reproduce: 1) Open attached project, SampleScene2) Go to Edit -> Project Settings ->... Read more

0
votes
Fixed

[Editor][Windows] After native titlebar change, multiple Unity windows s...

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Oct 02, 2023

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Version/s: 2023.2.0b11, 2023.3.0a7, 7000.0.0a1

With the change enabling native titlebars on secondary windows in the Windows editor, every secondary window has its own entry in th... Read more

0
votes
Postponed

[HLAPI] Declaring Command function without prefix throws compile time er...

Networking

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Jul 29, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. open attached project2. notice there are compile time errors3. clear console4. try to play scene -> can't b... Read more

0
votes
By Design

[iOS] Native view controller rotates in all orientations when the applic...

iOS

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Mar 20, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project2. Notice that only 'Portrait' orientation is allowed in iOS Player Settings3. Build the... Read more

0
votes
Fixed

Light Explorer search loses focus when typed into

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Mar 20, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b7, 2023.2.0a8

This issue is with the Light Explorer window, and more specifically its search bar. The issue identified is that whenever the result... Read more

6
votes
Fixed

[WebGL] Performance drops significantly when running build on fullscreen

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May 24, 2022

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Version/s: 2022.2.0a9

Reproduction steps:1. Open the user's attached project on WebGL2. Build and run it3. Enter fullscreen in the game and observe the fr... Read more

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