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CPU usage spikes in the Loading.LockPersistentManager when async loading...
How to reproduce:1. Open the attached "ReproProject.zip" project2. Open the "Game Streamer Scene" Scene (Assets/NatureManufacture As... Read more
ARFoundation 5.0.2 drift issue
1. What happenedOn iOS, a drift is very noticeable when the user moves their device, even slowly. When objects are in place they sho... Read more
Objects lit by lightprobes do not match lighting on static lightmapped o...
To reproduce:1. Open attached project2. Open the scene "Light Probes"3. Bake lights4. Observe that the static object is darker than ... Read more
[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...
To reproduce:1) Open the attached project and the TestScene2) Select BottomLevelCanvas in the hierarchy and open prefab editor3) Mak... Read more
[Linux] Build fails with "clang not found" errors when building an IL2CP...
Reproduction steps:1. Create a new Android 3D project2. Click File > Build Settings > Add Open Scenes3. In Build Settings wind... Read more
[Deferred] Leaves are abnormaly lit if tree is between camera and light ...
Steps to reproduce: 1. Open attached project "787728.zip"2. Open scene "test"3. In scene view, look from the bottom of the tree towa... Read more
The GlobalObjectIdHash on the NetworkObject component is different from ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/MainMenu.unity” Scene3. Build and run the Player ... Read more
[URP] VFX Graph projects have visual artifacts when viewed with certain ...
Team notes:- VFX Graph not production ready on mobile, aim to address during 2020 cycle.- More info on forums: https://forum.unity.c... Read more
[SerializeReference] Serialized Reference Data lost when the Class name ...
Reproduction steps:1. Open "1204407" project2. In the Project window Right Click -> "Create" -> "Data"3. In the Inspector wind... Read more
Light.layerShadowCullDistances() has no effect when using Spot and Point...
How to reproduce:1. Download and open the submitted project2. Scroll away from the Sphere in the Scene view3. Scroll towards the Sph... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open