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30
votes
Not Reproducible

Other application icons become visible in the taskbar when importing lar...

Asset and Scene Management

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Jul 03, 2015

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Version/s: 5.1.1f1

http://forum.unity3d.com/threads/the-blacksmith-demo-problems.336129/ Users are reporting multiple windows for their other applicati... Read more

15
votes
Fixed

[macOS][iOS][tvOS] Video Player lags when Playback Speed is changed

Video

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Jul 10, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "VideoPlayer.zip" project and open in Unity2. Open "SmapleScene" scene3. Enter to Play mode4. Cha... Read more

39
votes
Won't Fix

[Quest] Stutter/Frame Pacing with OculusRuntime.WaitToBeginFrame when th...

SRP XR

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Feb 15, 2023

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Version/s: 2022.2.6f1, 2023.1.0b3, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project "FramePacingBug"2. Open “File > Build Settings”3. Switch platform to the Android4... Read more

27
votes
By Design

Prefabs with the AudioSources component don’t change the output of their...

Audio Authoring

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Jul 17, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a22

How to reproduce:1. Open the "IN_46334" project2. Press File → Build And Run3. In the Player open the "Settings" menu4. Mute "SOUND ... Read more

119
votes
Fixed

"Run in Background" does not work for fullscreen

Graphics - General

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Jan 19, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open attached project2. Go to player settings. Make sure "Run In Background" is enabled3. Include the test scene and... Read more

48
votes
Fixed

"wasm-ld.exe" is not terminated when canceling a WebGL Build during the ...

Web Platform

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Dec 06, 2022

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Version/s: 2022.2.0f1, 2023.1.0a23, 2023.2.0a1

How to reproduce: Open a new project Build the project for WebGL Cancel the Build during "Linking build.js (wasm)" phase Open the Wi... Read more

15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Open "shaderTest" scene;3. Add "CameraShaderBehaviour" script to main camera;4. Toggle "Use... Read more

24
votes
Fixed

[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...

XR SDK

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "TestSinglePass.zip"2. Build and run for Oculus Quest3. Observe results via device Result: lef... Read more

11
votes
By Design

[iOS] Input.GetKey is delayed returning to False on key release on iOS b...

iOS

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Mar 17, 2021

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Version/s: 2019.4, 2019.4.18f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open project in "M1InputTest.zip"2. Build for iOS and open the project in Xcode3. Connect a Keyboard to an iOS... Read more

15
votes
By Design

Video stutters when played by Video Player

Video

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Aug 08, 2018

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Version/s: 2018.1.1f1

To reproduce: 1. Open the attached project (VideoStutterTesting.zip)2. Enter Play mode3. Observe that the video in the Game view stu... Read more

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