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Array field not deserialized (null) when ScriptableObject loaded via Uni...
How to reproduce:1. Open the attached project named "EnumArrayReport.zip"2. Open and Play the Sample Scene3. Observe the Console win... Read more
Missing tooltips for multiple settings when opening the OpenXR Project S...
How to reproduce:1. Create a new project using VR template2. Go to Edit > Project Settings > XR Plug-in Management3. Enable Op... Read more
[Linux] Whole Editor is rendered in pink when creating a new LWRP project
How to reproduce:1. Create a new project with the LWRP template Expected results: Editor opens the newly created project correctlyAc... Read more
Crash on core::basic_string when opening a specific project
How to reproduce:1. Open the attached "CrashRepro" project Reproducible with: 2021.3.39f1, 2022.3.36f1, 6000.0.7f1Not reproducible w... Read more
Shader Graph changes the Position of Prefab instances in Play mode
Reproduction steps:1. Open the attached “Shader Graph Bug.zip“ project2. Open the “OpenWorld_Mobile_Demo” scene3. Enter Play mode an... Read more
Changing the bundle ID in iOS changes it in Android
Whenever you change the bundle identifier in iOS or Android the change is reflected in the other platform. Other changes are bound t... Read more
System.Threading.Task tasks cause stall when used in WebGL
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to File -> Build Settings4. Switch plat... Read more
Particle bounds are not being calculated correctly when "Force over Life...
To reproduce:1. Create new project.2. Create Particle System.3. Enable "Force over Lifetime" module.4. Set "Force over Lifetime" to ... Read more
Sprite Skin help box uses internal term “SpriteRenderer” instead of huma...
Steps to reproduce: Create a new Universal 2D project In the Hierarchy, right-click -> Create Empty Select the created GameObject... Read more
[Android] Build and run fails when Rewired is present in the project
Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ScrollerSlider in the Scroller Control is still using UXMLTraits
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- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit