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Builds fail with "Execution failed for task ':launcher:checkReleaseDupli...
Reproduction steps:1. Open the “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Editor Expected r... Read more
Addressable asset entry has no label when retrieved by the FindAssetEntr...
Reproduction steps:1. Open the user's attached "AddressableLabelIssue.zip" project2. Open the "AddressableLabelTest" window (Test -&... Read more
[tvOS] When B button is pressed on a wireless controller connected to a ...
How to reproduce:1. Download the attached project and build it on the tvOS platform in Unity2. Launch the Xcode build and connect a ... Read more
Exception is thrown when opening a new project "Assertion failed on expr...
An exception is thrown when opening a new project or upgrade the project "Assertion failed on expression: 'strlen(name) <= UNITY_... Read more
Changing the bundle ID in iOS changes it in Android
Whenever you change the bundle identifier in iOS or Android the change is reflected in the other platform. Other changes are bound t... Read more
Reverb Zone is not work with use Spatialize
Reverb Zone is not work with use Spatialize. 1. What happened If you turn on Spatialize of AudioSource, the reverb will not work. 2.... Read more
Mesh Filter's Mesh Properties display a blank window for built-in primit...
How to reproduce:1. Open the user's project "1351353.zip"2. Select the "Torus-7-4">"default" Object in the Hierarchy window3. In ... Read more
Sprite Atlas Hash changes between build targets
How to reproduce:1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip"2. Text edit the file 'Atlas.spriteatlas', ... Read more
[Input system] When releasing one touch and pressing a second touch duri...
Steps to reproduce:1. Create a new project2. Install Input System package3. Setup On Screen Controls for an Android device4. Build t... Read more
[iOS] UnityWebRequest.SendWebRequest Timeout property is being ignored u...
When using UnityWebRequest.SendWebRequest with timeout property set to a particular value that is smaller than the time required for... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code