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Crash on RaiseException when deleting animation transitions in a specifi...
How to reproduce:1. Open the “CrashRepro“ project2. Open the Animator Window (Window>Animation>Animator)3. Select the “Assets/... Read more
#if ENABLE_VR is always set to true even if there is no VR support enabl...
How to reproduce:1. Open the "case1175229_ReproProject" Project2. Observe the console Expected result: Error message does not get pr... Read more
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more
Failing to create DX11 device on Windows 7
Reproduction Steps:1- Start Unity in DirectX 11 mode. Expected Result: Editor starts in DirectX 11 mode.Observed Result: Editor star... Read more
OGV video stream freezes during playback while audio works as expected
Steps to reproduce: 1. Download attached project2. In the root folder there's "vlc_stream.bat" file. Edit it to have a correct path ... Read more
[IOS] [VR] Camera view is not centered and doesn't fill the entire devic...
Reproduction steps:1. Create a new Unity project.2. Go to iOS Player Settings.3. Check the "Virtual Reality Supported" checkbox.4. C... Read more
Build fails with "Error: Failed to find entry-points" when building for UWP
How to reproduce:1. Open the attached project "bug.zip"2. Build the project for UWP Expected results: Build is successfulActual resu... Read more
[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...
How to reproduce:1. Build the attached project for iOS2. Run the app on the device with Xcode allocations profiler (CMD + I > All... Read more
Changes done to the Spline Container knots are visible in the scene view...
Reproduction steps: 1. Open the attached “PROJECTFILE” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Select the “Sp... Read more
ArticulationBody anchors are repositioned even when any unrelated proper...
1) Open the attached project.2) Hit Play3) Notice that the sphere is attached to a static cube by a spring, and the system ends up i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject