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0
votes
Fixed

[MacOS] Crash on CompositeCollider2D::PrepareShapes when adding or remov...

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Apr 15, 2025

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Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9

Steps to reproduce:1. Open the “user’s attached project”2. Open the “Desk_L” Prefab Asset3. Add or remove the “Box Collider 2D” Comp... Read more

0
votes
Duplicate

[2D] NullReferenceException is thrown when opening a PSB file via Sprite...

Package: 2D PSD Importer

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Dec 21, 2022

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Version/s: 4.3.1, 6.0.6, 8.0.2, 9.0.0-pre.1

How to reproduce:1. Open the user’s attached “My project (49)” project2. Select the "Assets -> test_psb" file in the Project Brow... Read more

1
votes
Fixed

Background image name is not being hashed when using a WebGL build with ...

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Jan 29, 2025

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Version/s: 2021.3.48f1, 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

How to reproduce: 1. Open the project “IN-89979_EmptyHash”2. File → Build Settings3. Click the “Build and Run” button4. Observe the ... Read more

0
votes
Not Reproducible

Crashes on CachedReader::InitRead when reimporting a corrupted Prefab

Serialization

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Aug 06, 2019

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Version/s: 2019.3.0a11

How to reproduce:1. Open attached Unity project2. Reimport Assets/Water_Splashes/Prefabs/BigSplash_Size_B.prefab Reproducible with: ... Read more

0
votes
Feature Request

GameObject Prefab Overrides are not retained when Rigidbody Components a...

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Nov 16, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11

How to reproduce:1. Open the “PrefabOverrideRetainIssue“ project2. Open the “SampleScene”3. Open the “Terraformer_TESTER“ Prefab in ... Read more

0
votes
Fixed

Console error when adding a Sample Texture operator when a Sampler State...

Package: Shader Graph

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Feb 26, 2021

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Version/s: 12.0.0

Repro steps:1. Create a new ShaderGraph (i.e. blank shadergraph)2. Add a SamplerState property in blackboard3. Add a Sample Texture2... Read more

0
votes
Fixed

[HDRP] [PS4] Mesh decals rendered incorrectly

Package: Scriptable Render Pipeline HD

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Apr 24, 2020

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Version/s: 9.0.0

Versions tested: 2020.2.0a9 + 9.0.0 Steps to reproduce: 1) Open attached project or create a new one with mesh decals in it (Simply ... Read more

0
votes
Fixed

Scene view is gray, raises errors after adding HD Raytracing Environment...

Package: Scriptable Render Pipeline HD

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Sep 15, 2019

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Version/s:

How to reproduce:1. Open the "raytracing_error" Scene in the attached "Unity_DXR_Test-master.zip" Project2. Attach "HD Raytracing En... Read more

0
votes
Not Reproducible

[UNET] Using ClientRpc prefix for a function instead of Rpc causes compi...

Networking

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Jul 14, 2016

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Version/s: 5.4.0b25

How to reproduce1. Open attached project2. Select "game" scene2. press play- can't exit play mode. Also , unity sometimes crashes. C... Read more

0
votes
Duplicate

[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...

AI

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Jan 02, 2017

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Version/s: 5.6.0b1

To reproduce:1. Open attached project "NavMeshAreaBug.zip"2. Open "TestScene" scene.3. Find "GameObject" and "GameObject (1)" in Sce... Read more

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