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0
votes
Won't Fix

[Post-Processing] Effects do not display when Postprocessing profile rea...

Package: PostProcessing

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Mar 27, 2020

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Version/s: 2.3.0, 2.2.2, 2.1.7

Post-Processing effects do not display when Postprocessing profile reassign after resetting "Post-process Volume" component Steps to... Read more

0
votes
Fixed

[Firefox] WebGl Crashes on bundle downloading

WebGL

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Jul 20, 2015

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Version/s: 5.2.0b2

-e: the repro project fails with a "too much recursion" error in Firefox but works fine in Chrome -repro (only works on windows):--c... Read more

0
votes
Fixed

[iOS] Wireless MFI controller input is not detected until the Applicatio...

Mobile

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Jan 13, 2020

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Version/s: 2017.4, 2018.4, 2019.1.14f1, 2020.1, 2020.2

Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more

0
votes
Won't Fix

Unity crashes when marshalling a C++ COM interface instantiated in C# ba...

Mono

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Apr 28, 2017

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Version/s: 5.4.0f3

To reproduce: 1. Download the project, attached by user (TestInteropProject.zip)2. Add {path_to_project}\Assets\Plugins\x86_64 to th... Read more

0
votes
Fixed

TextureImporterInspector: "Mapping" popup text is empty

Asset Import

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Sep 10, 2016

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Version/s: 5.5.0b2

To reproduce:1. Open attached project2. In the project browser, select Art/Decal_Blood_013. In Import Settings, switch "Texture Shap... Read more

0
votes
Fixed

CursorMode.ForceSoftware displays both in-game and OS level cursors when...

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Jun 11, 2025

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Version/s: 6000.2.0b9, 6000.3.0a3

How to reproduce: 1. Open the project “IN-104135_CursorBug”2. Open the Scene, Project → Assets → Scenes → SampleScene.scene3. File →... Read more

1
votes
Fixed

Input System returning mouse position (0, 0) when clicking on Editor and...

Package: Input System

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Jan 09, 2021

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Version/s: 1.1.0-preview.2

How to reproduce:1. Open the attached project2. Click Play3. Click somewhere on the editor4. Click somewhere in the Game View Expect... Read more

0
votes
Won't Fix

Lighting changes depending on the order in which lights are enabled

Shadows/Lights

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Jul 24, 2015

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Version/s: 5.2.0b4

Bug?: So the problem is that when you turn off directional light skybox and GI takes other directional light. Project Steps: Scene c... Read more

1
votes
Fixed

360 View renders produced by GenericFrameRecorder are way too dark in Li...

Package: Recorder

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Mar 12, 2018

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Version/s:

To reproduce: 1. Open the project, attached by the tester (link in the edit)2. Open the Demo scene in Assets/PolygonWestern/Demo3. O... Read more

0
votes
Fixed

Custom Shader is showing white color instead of Shader color on some iPads

Metal

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Dec 13, 2021

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Version/s: 2019.4.33f1, 2020.3, 2021.2, 2021.2.4f1

How to reproduce:1. Open project "CubeRenderTest.zip"2. Open the Build Settings and choose iOS3. Add "testScene" to the "Scenes In B... Read more

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