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VFX Graph effects start to flicker or disappear when the GameObjects are...
How to reproduce:1. Open the attached “IN-96604.zip” project2. Build and Run3. In the Player, observe the VFX effect going up from t... Read more
[Scene Template] View component doesn't reset in scene template
All other components reset to their default values in the scene template except View Steps to repro:1. Create a New Project2. Projec... Read more
UIToolkit Labels width is not extended with certain Text inside it
Reproduction steps:1. Open the attached project2. Run the project Expected result: Label Text "Stage 3" and "Stage 2" both take one ... Read more
Video contains artifacts when played in the Video Preview section in the...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/U3D20240929-142704.mp4” video3.... Read more
[iOS] Wireless MFI controller input is not detected until the Applicatio...
Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more
[Visual Scripting] Prefab Instance and Prefab Definition options for obj...
Options for Prefab Instance and Prefab Definition object variables don't generate when prefabs are created by dragging and dropping ... Read more
[IET] PostProcessing throws errors and tutorials do not start when Learn...
How to reproduce:1. Start Unity2. Select "Learn/Basic Tutorials"3. Download one of the given tutorials and then start it4. Wait unti... Read more
ARC throws the infinite loop pulse warning too many times
The warning where you configure an ARC with infinite loop, pulse, and time set to 0 gets thrown when renaming, duplicating, and laun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject