Search Issue Tracker

0
votes
Fixed

[Android] SGS8 - White borders on the screen edges between transition fr...

Mobile

-

May 30, 2017

-

Version/s: 5.6.1p1

Steps to reproduce: 1) Open Unity and create a new project2) Player Settings >> Resolution and Presentation >> make sure... Read more

2
votes
Fixed

[2d] Multiple errors thrown on installing 2d animation from package manager

Package: 2D Animation

-

Jan 03, 2019

-

Version/s: 2.0.0 preview.1

Multiple errors thrown on installing 2d animation from package manager. Refer the screenshot attached Steps to reproduce:1) Create a... Read more

0
votes
By Design

When there is no text in the TextMesh Pro Input Field, the length of it ...

UI

-

Apr 12, 2017

-

Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project "exampleProject.zip";2. Open the scene "Test-InputField";3. Enter Play mode and clic... Read more

0
votes
Fixed

[IL2CPP] MissingMethodException is thrown when log4net plugin is used

iOS

-

Jul 15, 2015

-

Version/s: 5.1.1f1

1. Open attached project2. Build to iOS with IL2CPP3. XCode will thrown MissingMethodException Read more

1
votes
Fixed

IL2CPP build fails when using an interface with static fields in a script

IL2CPP

-

Aug 09, 2021

-

Version/s: 2021.2, 2021.2.0b6, 2022.1

How to reproduce:1. Open the attached Unity project ("BugRepro.zip")2. Build the project Expected result: build succeeds, no build e... Read more

1
votes
Fixed

Crash on TypeTreeQueries::HashTypeTree when generating terrain with Gaia...

Asset - Database

-

Nov 28, 2022

-

Version/s: 2022.2.0b16, 2023.1.0a20

Reproduction steps: Open the attached “Great Fleece” project Click on Window → Procedural Worlds → Gaia → Show Gaia Manager In the G... Read more

1
votes
By Design

Cinemachine2D bounds are not calculated properly when switching cameras ...

Package: Cinemachine

-

Oct 02, 2025

-

Version/s: 3.1.4

Steps to reproduce:1. Open the attached project “Promoted!.zip”2. Open the “Demo“ scene3. Enter Play mode4. Walk with the character ... Read more

0
votes
Fixed

AssetPostprocessors loads all Assets of the same type into Memory at once

Asset - Importers

-

Jun 24, 2021

-

Version/s: 2020.3, 2020.3.1f1

Reproduction steps:1. Open user attached Project2. Check Allocated memory Before and After Asset Import in the Console Expected resu... Read more

2
votes
Fixed

Game Objects get stuck in an infinite loop when passing NavMesh surface ...

-

Nov 04, 2022

-

Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the user’s attached project2. Enter the Play mode3. Press the "LET’S FIGHT!" button4. Click on “BASIC” bu... Read more

0
votes
Fixed

Loading large scenes takes too much time

Scene Management

-

May 12, 2022

-

Version/s: 2022.1.0b9, 2022.1.0f1

How to reproduce:1. Open the attached "SceneLoad" project2. Observe the amount of time it takes to load the scene Expected result: L... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.