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0
votes
Duplicate

Editor hard crashes when script causes stack overflow in Windows 7

Mono

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Sep 20, 2018

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Version/s: 2018.2.8f1

How to reproduce:1. Open attached "CustomUISystemCrashSample" project2. Load Scene "Test Forms" and enter Play Mode Expected result:... Read more

0
votes
Fixed

Shortcuts inconsistently trigger when they have a conflict with the same...

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Dec 07, 2023

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Version/s: 2022.3.15f1, 2023.2.4f1, 2023.3.0a18

How to reproduce:1. Open the “MultiShortcutIssue“ project2. Open the Shortcuts window (Edit > Shortcuts)3. In the “Category” sect... Read more

0
votes
Fixed

Local Volumetric Fog GameObject ignores Position Node settings when appl...

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Oct 01, 2024

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Version/s: 6000.0.22f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached "IN-85300" project2. Open the "LocalVolumetricFog" Scene3. Locate the “Local Volumetric Fog” G... Read more

0
votes
Won't Fix

[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...

Progressive Lightmapper

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Sep 06, 2018

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Version/s: 2018.3.0b1

Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Open... Read more

0
votes
Duplicate

Unity crashes when calling GameObject.Destroy() on an "empty" GameObject

Scripting

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May 24, 2017

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Version/s: 5.6.1f1

Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more

1
votes
Won't Fix

Incorrect TextMesh bounds cause incorrect frustum culling

UI

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Feb 01, 2017

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Version/s: 5.4.4p2

Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more

1
votes
By Design

[iOS] Texture on device takes more memory than it should

iOS

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Mar 10, 2016

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Version/s: 5.3.3f1

To reproduce:1. Open the attached project2. Build for iOS with Profiler attached3. Build with Xcode to iOS device4. Open Profiler wi... Read more

9
votes
Postponed

[ShaderGraph] FormerlySerializedAs do not works with JSon serialisation

Serialization

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Jan 21, 2019

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Version/s:

When serializing element with JSonUtility, user should be able to migrate data using provided FormerlySerializedAs attribute as in Y... Read more

0
votes
Fixed

Enabling Animator causes animation to finish immediately

Animation

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Jul 14, 2015

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Version/s: 5.2.0b2

To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more

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