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[UIElements] StyleEnum is creating boxing allocations
StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more
[iOS-Cardboard] Both eye images will be rendered in left eye area if dev...
Note : Reproducible on Android Oculus OpenGLES3 using unity version 2018.3.0a11 Read more
Editor scripts with EditorGUI.EnumPopup() make multiple-gameObject-selec...
To reproduce:1. Open attached project2. Look in the project and see that test1 has Letter A and test2 has Letter B.3. Multi-select t... Read more
FPS drops when the Camera is on the right side of the instantiated GameO...
How to reproduce:1. Open the user's attached "GPU instancing test.zip" project2. Open the "InstancedIndirectExample" Scene3. Enter P... Read more
Custom SDF Font shaders are duplicated or are incorrectly perceived as d...
How to reproduce:1. Open the “IN-96295.zip“ project2. Open the Window > Asset Management > Addressables > Groups3. Press Bu... Read more
UI components reference isn't restored after Redo
Steps to reproduce: 1. Open attached project ("ReferenceBug")2. Open "TestWindow.cs" and notice that components to Game Object are a... Read more
Profiler throws Auto Disconnect error when closing Player abruptly
Reproduction steps:1. Create a new empty project2. Build and Run a Dev build3. Connect a Profiler to the Player4. Exit the Player us... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing 3D ....
How to reproduce:1. Create a new Unity project2. Drop the "HET_0001.mp4" file into the Assets folder through the File Explorer3. Wai... Read more
Crash in GameObject::SendMessageAny while entering the playmode second t...
How to reproduce:1. Open the attached "ReproCrash" and "Level TEMPLATE" scene2. Enter playmode and wait for about 3 seconds3. Exit p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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