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Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...
How to reproduce:1. Open user-submitted project (alembicTesting.zip)2. Drag the asset alembicClothTest into the Hierarchy window Exp... Read more
Unity crashes when clicking on the eye drop color selector when used res...
Reproduction steps:1. Open an empty project2. In the Hierarchy window select “Main Camera”3. In the Inspector window click on Camera... Read more
Prefab Variant Child has a lower Index than a Prefab Child when editing ...
Steps to reproduce:1. Open the attached Project "case_1127653"2. Navigate to Project -> Assets3. Create a Variant of a "Base Pref... Read more
Window.Show method opens and instantly closes a pop-up window when calle...
How to reproduce:1. Open the attached 'project-1219122.zip' project2. In the Editor select 'Window' > 'BugRepro' > 'Open conta... Read more
[GL][Windows] Player crashes when using fullscreen with non-native resol...
To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more
Particle System Lights Module does not generate lights if particle posit...
Steps to reproduce:1. Open User's attached project2. Press Play Expected behavior: both Particle Systems generate LightsActual resul... Read more
[WP8.1] Serialization Weaver issue, failed to resolve a plugin assembly
To reproduce:1. Build attached project2. Notice exception in console Read more
[WebGL] [Mobile] Drag event is not being called instantly after dragging
Reproduction steps:1. Open the project in Repro.zip and open SampleScene2. Build WebGL and host on http server (python3 -m http.serv... Read more
Refresh Button's icon in Asset Bundle Browser is pixelated when changing...
How to reproduce:1. Open the attached "19.3 Packages.zip" Project2. Set UI Scaling to 125% in Preferences > UI Scaling and restar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object