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RenderObjects does not have any Depth texture bound when Event is set to...
How to reproduce:1. Open the attached “ROTest.zip” project2. Open the “SampleScene”3. In the project window, select the URP-HighFide... Read more
[Android] Application crashes after splash image with Fatal signal 11 (S...
Steps to reproduce: 1) Download attached project and open in Unity2) In Build Settings, change platform to Android3) Connect Android... Read more
ContactModifyEvent no longer sent on OnCollisionEnter when using a compo...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the Console window Expected result: ContactMo... Read more
Player/Editor crash on Transform::SetParent when playing scene
Steps to reproduce:1. Open attached project2. Open "level" scene3. Enter play modeResult: editor crashes on Transform::SetParent (se... Read more
[Shaders] Incorrect shader names (folders) for templates
This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more
Changes made to the Background Tasks window size are reverted after open...
How to reproduce:1. Create a new Unity project with the HDRP template2. Go Window -> Rendering -> Lighting3. Scroll down to th... Read more
Sprite Library Editor contains corrupted and low resolution icons
How to reproduce:1. Create a new 2D Unity Project2. Go to Window -> 2D -> Sprite Editor Library3. Observe the icons Expected r... Read more
[Regression][5.5][Performance] Editor hangs for several seconds when pai...
Prerequisites:Download 'Free SpeedTree package from Asset Store - https://www.assetstore.unity3d.com/en/#!/content/29170. Steps to r... Read more
CBuffer not populating when using SRP Batcher compatible shader
How to reproduce:1. Open the attached “IN-105427“ project2. Open Assets/ISS/ReproScene3. Observe the Game View Expected result: All ... Read more
Error "The type or namespace name 'PBXProject' could not be found" is th...
Reproduction steps:1. Open the attached “ASDQWE” project Expected result: No compilation error is thrownActual result: Multiple “err... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject