Search Issue Tracker
[VR] OpenVR and DX12 crashes build
Steps to reproduce:1. Download and open attached project "vivecrash.zip"2. Make sure that in player settings VR mode is on (having O... Read more
[Vector Graphics] Creating an SVG Image when right clicking UI > SVG Ima...
How to reproduce:1. Open the attached project "Vector Graphics Bug Report.zip"2. Open SampleScene3. Right-click on the Canvas4. Sele... Read more
Editor crashes in BackupState::FileToMemoryID::operator() upon opening a...
To reproduce: 1. Open the attached project (Lesson_06.zip)2. Open the Challenge_01 scene Expected: the Editor doesn't crash Reproduc... Read more
[Visual Effect Graph] NullReferenceException errors are thrown continuou...
NullReferenceException errors are thrown continuously on resetting node preset asset. Steps to repro:1. Open the attached project &g... Read more
Cinemachine transition camera rotation flips when disabling the parent
How to reproduce:1. Open the user’s attached “CinemachineTransitionBug.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3... Read more
Unity crashed on applying layer linker settings after re-compiling and r...
Steps to reproduce:1. Open attached project2. Open Weaver pro solution in VS (case_85196-Kybernetik\Source Code\Weaver pro)3. Open W... Read more
[CharacterController] isGrounded returns wrong values while character is...
Steps to reproduce: 1. Open the attached project2. Add a 'Test' input button in Editor/Project Settings/Input3. Open and play the 'A... Read more
Project build fails and errors are thrown when building for WebGL platfo...
Reproduction steps:1. Open the attached project ("WebGL_2021.2.0b_Test.zip")2. Set the Enable Exceptions in Publishing settings as N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog