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Channel remapping dropdown in the Terrain Layer does not open when click...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Terrain Layer Asset (Assets > Create ... Read more
Arrow keys change slider value instead of caret position when the Range ...
Steps to reproduce: Open the attached project Open Scenes/SampleScene Select "SomeObject" Place your cursor inside the Some Value fi... Read more
The Windows standalone player has a default SynchronizationContext set
To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more
[Perforce] Folder renaming with letter case changes are not properly det...
Reproduction steps:1. Create a new Unity and connect it to a perforce server2. Create a new folder inside the Assets folder of Unity... Read more
Audio preview does not detect new hardware if it's not connected during ...
Steps to reproduce:1. Disconnect/disable all audio hardware.2. Launch the project3. Try to preview the sound file, it starts "playin... Read more
[Vulkan][Android][Mali]Meshes stop being rendered using DrawMeshInstance...
To reproduce:1. Open the QA's attached project2. Make sure Android graphics API is set to Vulkan and any others are not in the list3... Read more
Caret cannot be moved with arrow keys in TMP Input Field when deployed o...
How to reproduce:1. Open the attached project "TMPBug.zip"2. Build And Run the project for HoloLens 23. Type "A" on the keyboard4. P... Read more
The Game view freezes and error "InvalidOperationException: Trying to us...
How to reproduce:1. Create a project with URP 3D sample2. Open the “GardenScene“3. Open the “Assets>Settings>PC>PC_High_Ren... Read more
[Editor] Material Selector gets Material Selected only with first selection
Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open