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"Assertion failed on expression: 'ValidTRS()'" error is thrown when modi...
Steps to reproduce:1. Open attached analytics-library-test-project.zip Unity project2. Open "Test" scene3. Select "GameObject (2)" g... Read more
NavMeshPath::GetCornersNonAlloc generate 32B of Garbage per frame
To reproduce: 1. Open the attached project (GetCornersGarbage_Test.zip)2. Open the Sample Scene3. Enter Play mode4. Open the Profile... Read more
TlsException is thrown when AVG Mail SSL Scan is used
How to reproduce:1. Open the 'Report.zip' project2. Enter Play mode3. Observe the console Expected result: No errors are thrownActua... Read more
Graphic tablet stylus right-click is detected as left-click by Event.cur...
How to reproduce:1. Open the user-supplied project2. Connect a drawing tablet and make sure its stylus's button is mapped to perform... Read more
[Audio][Warning] Applying echo effect component to an audio source which...
Applying echo effect component to an audio source which streams audio from a URL throws warning 2. How we can reproduce it using the... Read more
Editor crashes and a window with "GetManagerFromContext: pointer to obje...
Steps to reproduce:1. Open the “user’s attached project”2. Observe the "GetManagerFromContext: pointer to object of manager 'MonoMan... Read more
Asset bundles fail to load when there are curly brackets in the group or...
Reproduction steps:1. Open the attached project "Bug addressables names"2. Open the Addressables Groups window3. Select Play Mode Sc... Read more
[ExecutionOrder] OnTriggerEnter2D is called before Start if object is in...
Steps to reproduce: 1. Open attached project2. Open "Untitled" scene3. Run it4. Open console and notice that OnTriggerEnter2D is cal... Read more
EditorApplication.projectWindowItemOnGUI should also return the targeted...
projectWindowItemOnGUI does not allow identifying sub-assets, so for example you can't customize project view rendering of a Mesh pa... Read more
[Android] SoftInput is taking full screen in landscape
As discussed with Yury. We should look into IME_FLAG_NO_FULLSCREEN being added to the imeOptions.Uses full screen in Landscape orien... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation