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0
votes
Fixed

Unsafe code with byte* fails to compile

IL2CPP

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Jun 05, 2015

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Version/s: 5.0.2p4

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0
votes
Won't Fix

[UI Toolkit] IMGUIContainer flickers when UI is updated in the Build

Package: UI Toolkit

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Apr 29, 2021

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Version/s: 1.0.0-preview.14

How to reproduce:1. Open the user's attached "DragAndDropExample" project2. Open the Scene "SampleScene"3. Open the Build Settings (... Read more

1
votes
Fixed

[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...

Package: Scriptable Render Pipeline HD

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Jun 16, 2019

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Version/s: 6.7.1 - preview

How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more

0
votes
Fixed

Crash on GetManagerFromContext when exiting the Prefab Mode

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Apr 28, 2023

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Version/s: 2021.3.22f1

Reproduction steps:1. Open the attached project “CrashRepro“2. Open the Scene view3. Double click on “Assets/Packages/Simple Mouse F... Read more

0
votes
Fixed

[iOS] Crash in InitializeBlitFramebuffer with Metal

iOS

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Jul 29, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the attached project (fix_stripped 2.zip).2) Build and deploy to an iOS device. The build crashes in Init... Read more

0
votes
Fixed

[Android] SoftInput is taking full screen in landscape

Android

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Apr 26, 2017

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Version/s: 5.5.1p4

As discussed with Yury. We should look into IME_FLAG_NO_FULLSCREEN being added to the imeOptions.Uses full screen in Landscape orien... Read more

0
votes
Fixed

[GPU PLM] VRAM not released following a GPU PLM bake

Progressive Lightmapper

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Dec 12, 2019

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b12, 2020.1

Repro: 1.Download the attached repro project. Open using the Editor version above.2. Ensure that we have enough texel density in Lig... Read more

0
votes
Won't Fix

GameObjects are not always culled when outside the Camera's frustum

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Aug 22, 2023

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Version/s: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2

Reproduction steps:1. Open the attached “IN-48510 Frustum Culling.zip” project2. Open the “IN-48510_FrustumCull_Bug” scene3. Enable ... Read more

0
votes
Fixed

[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...

WP8

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Jun 11, 2015

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Version/s: 5.1.0f3

To reproduce:1. Build attached project for WP82. Notice "System.Net.Sockets.SocketException" errors in console Read more

0
votes
Duplicate

Shader is not recompiled after making changes during Play Mode

Shader System

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Apr 28, 2021

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Version/s: 2018.4.23f1, 2019.1.0a13, 2019.4, 2020.3, 2021.1

How to reproduce:1. Open the user's attached "ShaderComp.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the "S... Read more

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