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No short cut to Snapshots
User can right-click with a mouse on a Snapshot to "Set as start Snapshot", but this is not possible with short cuts. Trying to use ... Read more
[WebGL] Player Settings - Splash Image is empty/does not expand
The Splah Image section under Player Settings for WebGL is empty and does not expand. Read more
Depth of Field does not work on Android
Depth of field shader does not work on android devices, even though they have "depth texture" suuport and project is set to Gles 3.0 Read more
Standart Assets "Rolling Ball" does not react to movement/camera touches
Standart Assets "Rolling Ball" does not react to movement/camera touches, although Jump button works fine Read more
EditorUtility.SaveFilePanel() returns file name with repeated extension ...
Developer Update: This is an issue with the OS X save file panel. We will contact Apple to see if they can provide a fix. Until then... Read more
Error messages when tweaking the Native Audio Demo at runtime
When tweaking the Audio Mixer at runtime, the Pause button is enabled and also the Console is showing the following errors: GUI Erro... Read more
[SpriteEditor] Sprite name disappears when changing its settings
Steps to reproduce this issue: -Open the attached project ('Fobia')-Select 'player_sheet'-Open Sprite Editor-Select one of the sprit... Read more
[Mipmaps]Blurry sprites in Webplayer build when Mip Maps are used
If you have "Generate Mip Maps" in the Sprite Sheet, they get blurry in a WebPlayer build. Read more
Not all types are shown in particle scene when built to Android
When built to andoird device standart assets project, not all particle tests are available on device, like: Fire Complex, Dust Storm... Read more
Find References in Scene finds unused texture
To reproduce:1. Open attached example project (Assets/scene.scene).2. Select "Cube" game object in the hierarchy.3. Notice the "Cube... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor