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0
votes
Not Reproducible

UIToolkit draws red into blue and alpha channels on some Adreno GPUs

UI Toolkit

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May 19, 2022

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Version/s:

On some Adreno GPUs, UIToolkit draws with incorrect colors (e.g. red is propagated to blue and alpha channels). Confirmed GPUs:Adren... Read more

1
votes
Fixed

[iOS] UnityWebRequest sends incorrect Content-Length when uploading data...

iOS

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Sep 10, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. On WebRequestTest object set "Request API Type"... Read more

0
votes
Fixed

Error on async assets load

Asset Loading

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May 22, 2015

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Version/s: 5.1.0f2

To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more

0
votes
By Design

[XR] XR Device Simulator's rotation does not work when Mock HMD is enabled

Package: XR Interaction

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Mar 29, 2021

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Version/s: 1.0.0-pre.3

Reproduction steps:1. Open the attached "case_1325407.zip" project2. Load SampleScene and enter Play mode3. Hold Ctrl on the keyboar... Read more

0
votes
Fixed

The error of Null reference appears when changing Color gradient for the...

Visual Effects - Legacy

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Jul 02, 2019

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Version/s: 2018.3.0b1, 2019.1.8f1

To reproduce:1. Open attached project2. Press on E-Star in the hierarchy3. Press on Start Color and change the gradient Actual resul... Read more

0
votes
Fixed

Opening Particle System Prefab in Play mode breaks the Hierarchy when St...

Scene Management

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Dec 20, 2018

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1

How to reproduce:1. Open the attached Unity project named "CaseV1"2. Enter Play mode3. Click on "Particle System" prefab -> Open ... Read more

5
votes
Fixed

Instantiated Camera prefabs have OnRenderImage called twice per update

Camera

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Jul 15, 2016

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Version/s: 5.4.0f1

Instantiated Game Objects that contain Cameras and use Post Effects have OnRenderImage called twice. This is especially bad in VR, w... Read more

0
votes
Fixed

[WSA] Null Pointer in IL2CPP

Windows Store Apps

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Feb 12, 2016

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Version/s: 5.3.2p3

Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more

0
votes
By Design

The Expand/Collapse Overlay arrow stays focused and colored blue when cl...

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May 15, 2025

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Version/s: 6000.2.0b2, 6000.3.0a1

Steps to reproduce: Create or open any Project In Scene View undock any Overlay Expand it via right click Click on the Expansion/Col... Read more

2
votes
Fixed

SplineAnimate.Update() takes up 100ms of CPU time and allocates 36.5 KB ...

Package: Splines

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Feb 01, 2024

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Version/s: 2.5.2

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Profiler (Wind... Read more

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