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Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClip...
Steps reproduce:1. Open attached project2. Open ShadowMeta.cginc3. Replace UnityObjectToClipPos(pos4) to mul(UNITY_MATRIX_MVP, pos4)... Read more
[UNET] Using ClientRpc prefix for a function instead of Rpc causes compi...
How to reproduce1. Open attached project2. Select "game" scene2. press play- can't exit play mode. Also , unity sometimes crashes. C... Read more
Unity Hub has barely visible text if HDR is turned on
How to reproduce:1. Turn on HDR in the computer settings2. Open Unity Hub3. Observe Unity Hub Expected results: All text inside Unit... Read more
ClientRpc calls in reverse order on LocalClient
ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more
CreateGUI gets executed before Awake and OnEnable when opening a project...
How to reproduce:1. Open the attached project "CreateGUI Execution Order.zip"2. Observe the Console window Expected result: CreateGU... Read more
Validation message in package creation contains unclear 'SemVer' abbrevi...
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “” and select “Create package” Ente... Read more
[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...
Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more
[WebGL] Can't compile WebGL project that uses a struct which has an empt...
Reproduction steps:1. Open attached project "IL2CPP Bug"2. Build scene "Main" for WebGL3. Build fails Read more
The textures in the Editor appear blurry when disabling and re-enabling ...
How to reproduce:1. Open the user's attached "HDRPTexStreamingTest.zip" project2. Open the "SampleScene" Scene3. Go to File -> Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
- [UI Toolkit] Delete key deletes the incorrect character and allows for an extra character deletion when language direction is set to RTL
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened