Search Issue Tracker
WebPlayer build crashing on using UNET ("LAN Host" or "LAN Server)
How we can reproduce it using the example you attached-- you should have installed latest WebPlyer plugin form our web site (5.3.1f1... Read more
[GI] on LoadLevelXX skybox colors are not applied correctly
Skybox colors are not applied to environment when loaded in the editor (done e.g. by AssetBundleManager in Simulation mode) via Unit... Read more
[Android] Plugin causes Android splash screen to be displayed in the wro...
When device orientation changes during splash screen, splash screen is displayed incorrectly. It is shrunken and huddled in the top ... Read more
Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more
[Editor] Loading via asset bundle causes loss of information in shaders
Steps to reproduce:1. Download and open attached project "StandardShaderAssetBundleTest.zip"2. Open "EmissionMissing"3. Drag a prefa... Read more
App freezes on iPhone 4 when the device is rotated during splash screen ...
Steps to reproduce: 1. Open attached project2. Build and deploy to iPhone 43. Launch the application4. When the splash screen appear... Read more
[VR] 5.4: Setting VRSettings.showDeviceView to false via API freezes Gam...
In previous recent Unity versions Game view would go blank when VRSettings.showDeviceView was set false, indicating the CenterEye. I... Read more
GI lighting does not move correctly with the parent object
To reproduce the issue follow the steps:1. Open "GIBug" project2. Play "main" scene3. GI light moves slightly faster than the parent... Read more
[Standalone] UI Image flickers in the splashscreen while loading another...
How to reproduce:1. Open the attached project2. Build the project for Standalone target3. Run it and notice that at some point while... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- External Script Editor preference resets to last set IDE when switching Unity Editor versions
- Unnecessary horizontal scrollbar appears at the bottom of the Multiplayer Play Mode window
- Build Profiles modified by script require manual "Apply" when the Build Profiles window is open
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Color is incorrectly applied to objects when initialized with non-normalized parameters