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Crash on RaiseException when using default interface methods
Reproduction steps:1. Open the attached project "CrashRepro" (or create a new project and add “CrashScript“ to a GameObject in the s... Read more
NavMesh.SamplePosition makes objects get stuck on edges of the NavMesh p...
To reproduce: 1. Open the project, attached by user (TPC.zip)2. Open "test_scene" scene if not already open3. Make sure Navigation t... Read more
Wrong documentation regarding Asset Server
User reported a mistake in our documentation page. He pointed out that the line"To access the Administrator controls, launch Unity a... Read more
[Text] Default Text preset is not applied when creating a new Text object
Steps to reproduce:1. Download and open the project "text_preset.zip"2. Check if the default Text Preset is set to "PixelFont" (Edit... Read more
Artifact Occurs When Selecting Assets from 'My Assets' in the Import Uni...
Steps to reproduce: Create a new project Open the Packager Manager Import a package from 'My Assets' In the Import Unity Package win... Read more
Settings Search results not always matching search term correctly
Steps to reproduce: Open a Project. Open Edit > Project Settings View Player > Other Settings > Rendering and observe the "... Read more
Right-clicking on a Prefab Light Shadow properties will not display the ...
How to reproduce:1. Open the attached project "case_1333408-ApplyToPrefab"2. Open SampleScene3. Click on Point Light in the Scene Hi... Read more
[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...
How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more
[Feature Request] Minimum Package Manager sidebar width feels too wide w...
Steps to reproduce: Open the Package Manager (Window>Package Manager) Drag the sidebar to its minimum size Desired result: the si... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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