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5
votes
By Design

[UWP] Stabilisation Issue On Hololens 2

Package: WindowsMR

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Nov 29, 2019

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Version/s: 1.0.15

1. What happenedWe make use of the "Depth Reprojection" stabilisation (not "Automatic Planar Reprojection") in our apps on Hololens ... Read more

0
votes
By Design

Mipmap generation is different between Unity 2017.* and Unity 2018.*

Graphics - General

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Jul 01, 2018

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Version/s: 2018.1.0f2, 2018.1.6f1

To reproduce: 1. Download attached .zip file "ParticleTrails.zip" and open "ParticleTrail2017" project in Unity2. Open "Main" scene3... Read more

0
votes
Duplicate

NavMesh.SamplePosition makes objects get stuck on edges of the NavMesh p...

AI

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May 15, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by user (TPC.zip)2. Open "test_scene" scene if not already open3. Make sure Navigation t... Read more

2
votes
Fixed

[DOTS] Subscene fails to build proper entity caches when UI(Toolkit) pac...

Package: UI Toolkit

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Sep 23, 2020

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Version/s: 1.0.0-preview.9

Reproduction steps:1. Open user attached project: "Bug_SubscenesBuildIssue"2. Build project using ProjectBuilder -> Build(Latest ... Read more

0
votes
Fixed

Wrong documentation regarding Asset Server

Docs - Manual

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May 07, 2015

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Version/s: 5.0.1p3

User reported a mistake in our documentation page. He pointed out that the line"To access the Administrator controls, launch Unity a... Read more

0
votes
Active

Crash when regenerating Units after upgrade from 1.4.13

Package: Bolt

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Nov 20, 2020

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Version/s: [Feature] 2021.1 Release

After upgrading a project from Bolt 1.4.13 to Visual scripting 1.4.14 regenerating Units will cause a crash. Crash Log attached. ---... Read more

0
votes
Fixed

[2018.3] [Collab] GetNativeCollab is not allowed to be called from a Scr...

Collab

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Jun 29, 2018

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Version/s: 2018.3.0a1, 2018.3.0a3

To reproduce:1. Create a new project2. Open Services tab, enable Collab3. Push initial commit4. Add a new script to the project5. Op... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
Won't Fix

[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...

Progressive Lightmapper

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Sep 06, 2018

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Version/s: 2018.3.0b1

Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Open... Read more

0
votes
Feature Request

Custom templates aren't recognized or only recognized when the Hub is re...

Package: Hub

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Feb 07, 2024

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Version/s: 3.7.0

How to reproduce:1. Open Unity Hub2. Press the “New Project“ button3. Go to the “ProjectTemplates“ of the selected Editor Version (/... Read more

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