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0
votes
By Design

Mipmap generation is different between Unity 2017.* and Unity 2018.*

Graphics - General

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Jul 01, 2018

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Version/s: 2018.1.0f2, 2018.1.6f1

To reproduce: 1. Download attached .zip file "ParticleTrails.zip" and open "ParticleTrail2017" project in Unity2. Open "Main" scene3... Read more

1
votes
Fixed

Multiple ArgumentExceptions are thrown when adding a VisualTreeAsset wit...

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Mar 25, 2025

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Version/s: 6000.0.44f1, 6000.1.0b12, 6000.2.0a7

Reproduction steps:1. Open the attached “IN-97781.zip” project2. Open the “BUGREPORT” Scene (Assets > Assets > Scenes)3. Enter... Read more

0
votes
Fixed

[Android] Cannot build a project when an asset in the StreamingAssets fo...

Mobile

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Oct 01, 2020

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Version/s: 2020.1.7f1, 2021.1

Repro steps:1. Create a new project2. Switch build target to Android3. Create an asset and put an apostrophe in its name4. Place the... Read more

0
votes
Fixed

Wrong documentation regarding Asset Server

Docs - Manual

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May 07, 2015

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Version/s: 5.0.1p3

User reported a mistake in our documentation page. He pointed out that the line"To access the Administrator controls, launch Unity a... Read more

0
votes
Duplicate

[URP] LineRenderer shadow flicker when using Directional Light and Spot ...

Package: Scriptable Render Pipeline Universal

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Mar 17, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "LineRenderer_Shadow_URP_2020.2.2.zip" project2. Open the "LineRenderer_Shadow" Scene3.... Read more

0
votes
Fixed

[2018.3] [Collab] GetNativeCollab is not allowed to be called from a Scr...

Collab

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Jun 29, 2018

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Version/s: 2018.3.0a1, 2018.3.0a3

To reproduce:1. Create a new project2. Open Services tab, enable Collab3. Push initial commit4. Add a new script to the project5. Op... Read more

0
votes
Fixed

Crash on EditorOnlyPlayerSettings::GetDefaultTextureCompressionFormat wh...

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Dec 07, 2023

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Version/s: 2023.2.3f1, 2023.3.0a17

Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android or IOS Platform (File > Build Settings > Andro... Read more

0
votes
Fixed

[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which ...

2D

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Apr 06, 2021

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Version/s: 2020.3.3f1

[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which is disabled in sceneview Palette window's Active Tilemap sti... Read more

0
votes
Won't Fix

[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...

Progressive Lightmapper

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Sep 06, 2018

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Version/s: 2018.3.0b1

Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Open... Read more

1
votes
Fixed

Very high CPU and GPU usage when 2 game views are visible at the same time

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Aug 01, 2023

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Version/s: 2022.3.5f1, 2023.1.5f1, 2023.2.0b1

Reproduction steps:1. Open the attached project “2GameViews”2. Open Task Manager3. Separate the two Game views so they would be both... Read more