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When exporting/importing a package, you can't select a folder checkbox
How to reproduce:1. Create a new project2. Import the user's sent package "Culling_Bug.unitypackage"3. Notice that most of the folde... Read more
Integrated VR expects Oculus, regardless of actual target
Regardless of what VR platform is being targeted, the Unity Editor always prints the following error message in the console when ent... Read more
[Plugins] Plugin importer allows to specify AnyCPU for native plugins
This behaviour may easily confuse the users because native plugins default to being set to AnyCPU and if they're set like that for a... Read more
[Plugins] IL2CPP fails to load DLLs through DllImport if its specified n...
If you have a native DLL, let's say "Test.dll", and try to P/Invoke to it when using IL2CPP scripting backend like this: [DllImport(... Read more
[iOS][Android] Animation sets transform to NaN when it includes a rotati...
To reproduce:1) Open attached project2) Open Assets/Standard Assets/Scenes/StealthScene013) Enable Main Camera and change its positi... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
Transform.position returns (0.0, 0.0, 0.0) in Awake() and OnEnable() whe...
To reproduce:1. Open attached project2. Open "scrollviewTest" scene3. Open Console window4. Play the scene Actual behavior: in the c... Read more
Rect Mask 2D moves separately from the parent canvas
Steps to reproduce:1. Download and open attached project "RectMask2D.zip"2. Open and play scene "bug"3. Select "ChildCanvas" object ... Read more
[IL2CPP] Application crashes if nested generic is used
1. Open attached project2. Build to iOS with IL2CPP3. Project will crash Note: no repro with mono Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs