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[NavMeshSurface] NavMesh isn't cropped if it doesn't fit inside NavMeshS...
Steps to reproduce: 1. Open attached project "AI6.zip"2. Open scene "repro"3. In hierarchy, select "First" and bake NavMesh4. In hie... Read more
[NavMeshSurface]Selecting navmesh surface with mouse drag while holding ...
Reproduction steps:1.Create new Unity project.2.Create any game object and attach "NavMeshSurface" component to it.3.Select it with ... Read more
[NavMeshSurface] Artefacts when NavMeshSurface has Show Voxels enabled
Steps to reproduce: 1. Open attached project "AI8.zip"2. Open scene "repro"3. Select "First" game object and in its NavMeshSurface c... Read more
[NavMeshSurface] Debug information isn't moved together with NavMesh
Steps to reproduce: 1. Open attached project "AI9.zip"2. Open scene "repro"3. Select "NavMesh Surface" in the hierarchy4. Enable any... Read more
[NavMeshSurface] Use Debug Focus point doesn’t update instantly when che...
Reproduction steps:1. Create new Unity project.2. Create any game object and assign "NavMeshSurface" component to it.3. Click on adv... Read more
[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...
Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more
[Android][Editor] Unity allows building Android games with a wrong playb...
Reproduction steps:1. Install Unity 5.3.1f1 WITH Android playback engine2. Install Unity 5.3.1p1 WITHOUT Android playback engine on ... Read more
Physics queries detect backfaces inconsistently
Steps to reproduce:1. Download and open project "SweepCastTest.zip"2. Open and play scene "Scene 2"3. Actual result: Notice in conso... Read more
[LightmapEditorSettings] Resolution var changes Indirect rather than Bak...
Repro steps:1) Open the project and scene 'Bake from Script'2) Press Build in the Lighting window - notice it builds fast3) In the m... Read more
[shaders] If a cginc file exists in a parent directory, it's preferred o...
To reproduce:1.Open provided example project2.Open "Project/Assets/Scene.unity"3.Notice the cube is blue4.Open "Project/Assets/MyInc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal
- ArgumentException error is thrown when using a specific layout