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[Terrain] Slider handle disappears on sliding to extreme left for the Br...
Slider handle disappears on sliding to the extreme left for the Brush size Steps to Repro: 1. Create a new project2. Hierarchy > ... Read more
[Terrain] Slider handle disappears on sliding to the extreme left for th...
Slider handle disappears on sliding to the extreme left for the Opacity Steps to Repro: 1. Create a new project2. Hierarchy > rig... Read more
Audio Mixer Group Duck Volume Effect does not receive signal input when ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1150703.zip" Unity project2. Select the "Master" Audio Mixer ... Read more
Code of shader compiles incorrect positional data when compared to origi...
To reproduce:1. Import attached shader "2017.shader" into any project2. In Project window, select the Shader file3. In Inspector win... Read more
Coroutine does not continue after yield returning loaded Addressable Ass...
How to reproduce:1. Open the "Boot" Scene in the attached "AddsSceneBug.zip" Project2. Enter Play Mode3. Observe the "Main" Scene in... Read more
Artifacts in Preview window when HDR option in the LWRP asset is enabled
How to reproduce:1. Open the attached "bug_repro.zip" project2. In the Project window, select "Location" prefab3. In the Preview win... Read more
[macOS] Unity crashes when running VideoPlayer tests with -nographics co...
How to reproduce:1. Download the attached project "TestingVideo.zip" and extract it2. Open the Terminal and change the directory to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS