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EditorGUIUtility.PingObject on a Hierarchy object is visually offset
How to reproduce:1. Open attached project "PingObjectOffset.zip" and scene "SampleScene"2. In the Hierarchy window, select "SampleOb... Read more
[Linux] FSBTool is crashing in the vorbis encoder when trying to import ...
How to reproduce:1. Open any Unity project2. Download the attached '1.mp3' file and drag it into the project window Expected results... Read more
[iOS][Scripting]iPhoneSettings and iPhoneUtils members are deprecated, b...
Reproduction steps:1. Create a new Unity project.2. Create a C# script.3. Open the script with Visual Studio.4. Start typing "iPhone... Read more
Error is thrown when trying to apply changes to Animation component in n...
How to reproduce:1. Open attached project "Case_1136783_nesting.zip"2. In Hierarchy, select "Sphere" GameObject3. In Inspector, Clic... Read more
Using Mesh.SetTriangles continuously causes application to Freeze when c...
How to reproduce:1. Open attached project "CloseFreezeRepro.zip"2. Build the project (PC, Mac & Linux Standalone)3. Open the bui... Read more
"System.IO.FileSystemWatcher" not implemented on .NET 4.x API
Reproduction steps: 1. Open "fstest.zip" project2. Build & Run Standalone build3. Observe the "NotImplementedException: The meth... Read more
[Android] When fullscreen = FALSE and Render Outside Safe Area = TRUE no...
How to reproduce:1. Open the attached project2. Make sure fullscreen is set to FALSE in "ED_Test" script3. In Player Settings Resolu... Read more
[iOS] [Game Center] [Not Reproducible] Crash in "Scripting::ScriptingWra...
Summary:- In GameCenter.mm under GetUserImage() an GetEmptyUserImage() gets called that then tries to initialize a texture which cou... Read more
Unity "UI sample" spawns warnings when hovering mouse on the UI elements
How to reproduce:1. Open Layout Groups scene2. Enter Play mode3. Hover Canvas Expected result: There are no warningsActual result: W... Read more
Collision bumps when crossing from one Box Collider to another
How to reproduce:1. Open attached project "Case_1142326_collision.zip"2. Enter Play Mode3. Use D and A keys to move left and right4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS