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[Backport] [Android] Incremental GC isn't enabled when exporting a gradl...
Repro steps:1. Open attached project "AndroidGradleIncrementalGCIssue"2. Select Main Menu -> Tools -> Build With Gradle, which... Read more
[Backport] Resources.Load triggers a continuation of a coroutine sending...
Steps to reproduce:1. Open the attached project ("1332433.zip")2. Open "SampleScene"3. Enter Play mode and notice that that you get ... Read more
Configure button doesn't open settings for Legacy Analytics in Package M...
How to reproduce:1. Create a new project2. Open Package Manager3. Add Legacy Analytics service to your project4. Select services "In... Read more
[Addressables]Texture formats override is not applied for Addressables A...
How to reproduce:1. Open the attached "1412645_Repro.zip" project2. Open the Build Settings (File->Build Settings...)3. Switch to... Read more
Errors thrown when listening to InputSystem.onAnyButtonPress
Reproduction steps:1. Open the attached project2. Enter Play mode3. Click anywhere on the Play screen Expected result: The pressed b... Read more
[Backport] [IL2CPP][Android] App crashes on launch when patch obb file i...
How to reproduce:1. Open the attached project "1347178.zip"2. Open Build Settings and change to Android platform3. Make sure that "I... Read more
[Backport] Shader warning when 2D Animation package is installed
Reproduction steps:1. Create a new 3D Template project2. Open Package Manager: Window -> Package Manager3. Go to Unity Registry f... Read more
[Backport] [Previews] Prefab preview is not updating when change Materia...
this bug happens on 2020.3 and 2021.1,in 2021.2 and 2022.1 it is fixed. Reimporting Prefab or Prefab +Material doesn't update the pr... Read more
[Backport] Cubemap is rendered with major artifacts when opening a proje...
Steps to reproduce:1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub2. Select the... Read more
OpenCL shader loading time in the new projects has become significantly ...
Steps to repro:1. Create the new project;2. Add a Cube and a Plane gameobjects;3. Select added Cube and Plane and mark Cube and Plan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed