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[OpenGLCore] Result of Graphics.Blit in Coroutines becomes black in Buil...
How to reproduce:1. Open the project in the attached "20190410_bug_minimal.zip"2. Make sure OpenGLCore is on top of graphics API lis... Read more
Additively loading a scene with a different skybox overrides the ambient...
Steps to reproduce: 1. Download and open the attached project2. Open SceneA, generate the lighting, and save3. Open SceneB, generate... Read more
Timeline Post-playback state is ignored when Timeline is in preview duri...
Steps to reproduce:1. Open SampleScene from attached project "Timeline_Post-PlaybackState.zip"2. Open Timeline3. Select "Timeline" o... Read more
[iOS] Standard Collections make an unnecessary call to a slow IsReferenc...
How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS platform and build3. Open Xcode4. ... Read more
[Android] Frequently changing the vSyncCount causes a black screen flicker
Steps to reproduce:1. Open attached project2. Build & Run to an Android device3. Observe the flickering Expected result: changin... Read more
Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent
How to reproduce:1. Open the attached "case_1143401-KinematicChildBug" project2. Open "SampleScene"3. Open the Physics Debug window ... Read more
Profiler shows 1 static body under Physics (2D) when profiling an empty ...
How to reproduce:1. Create a new Unity project2. Open the Window > Analysis > Profiler3. Record Play Mode/Edit Mode4. See the ... Read more
WebGL Player does not detect focus lost when clicking outside of the gam...
Steps to reproduce:1. Download and open the attached project2. Build and run for WebGL3. Press and hold any of the arrow keys4. Clic... Read more
Disabling lighting in Scene View does not clear baked lighting resulting...
Repro:01 - Ensure Auto is enabled (Lighting Settings >)02 - Create a Scene with a cube and a plane.03 - Make these objects Static... Read more
[iOS] Build fails with HockeyAppUnityIOS Plugin when Automatically add c...
How to reproduce:1. Open the attached project2. Make sure that in Menu bar-> File-> Build Settings-> PlayerSettings-> Ot... Read more
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