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"Failed to resolve TVariableType" errors are thrown when building a proj...
How to reproduce:1. Open the user attached "ResolveFailure.zip" project2. Build the project (File -> Build Settings -> Build) ... Read more
[Android][URP][OpenGLES3] Render Texture memory increases by 50% when us...
Steps to reproduce:1. Open the attached project "1239000_2021.zip"2. Switch to Android3. Make sure that OpenGLES 3 is the selected G... Read more
UI Builder window has very low frame rate when on macOS
Reproduction steps:1. Open the provided project2. Open "Window -> UI Toolkit -> UI Builder"3. Move around the elements of the ... Read more
InputProvider no function definition
Reproduction Steps:[https://forum.unity.com/threads/cinemachine-2-6-14-error-with-new-input-system.1286873/] Created a blank 3D proj... Read more
[HDRP DRX] Clamping rtx reflections for opaque objects
This is a workflow issue im not sure if we can solve. Recently we improved the clamping of transparent surfaces, in my case it can b... Read more
Build doesn't fail instantly when building with a different backend over...
How to reproduce:1. Open the user's "TestBuildBugs" project2. Go to "File" -> "Build Settings..."3. Click "Player Settings..."4. ... Read more
"Unexpected exception System.DllNotFoundException" error thrown in the C...
Reproduction steps:1. Open Unity Hub2. Create a project with a 2D (URP) Template3. Observe the error that appears in the Console win... Read more
[Backport] [DXC Compiler] "Shader error in 'Unlit/NewUnlitShader': Progr...
How to reproduce:1. Open the user's attached "2021.2-URP.zip" project2. Open the "SampleScene" Scene3. Observe the Console log Expec... Read more
[Backport] Text is not displayed after scrolling when a Rect Mask 2D is ...
How to reproduce:1. Open the user's attached project2. Open 'Scene'3. Enter the Play mode4. Scroll down until the text is no longer ... Read more
[Backport] Editor throws a crash message when closing Standalone Profile...
How to reproduce:1. Create a new project2. Click Window -> Analysis -> Profiler (Standalone Process)3. Wait for the process to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects