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[2D][SpriteShape] SpriteShape Bounding Box does not take into account ce...
SpriteShape Bounding Box does not take into account certain vertices.Hence it gets culled even if some parts of the SpriteShape is v... Read more
Error is thrown when calling AssetDatabase.DeleteAsset or AssetDatabase....
How to reproduce:1. Open the attached "OnSceneView_DeleteAsset" project2. Open the "SampleScene" Scene3. Make sure that you have the... Read more
WebcamTexture.devices field is not updated when disconnecting webcam on ...
Reproduction steps:1. Open the attached project ("case_1273253-WebCamTexture.zip")2. Make a WebGL build and run it3. Open browser's ... Read more
[GraphView] The GraphView lets you attempt to connect the Ports when con...
How to reproduce:1. Open the attached "GraphView" project2. Open the Dialogue Graph window (Graph->Dialogue Graph)3. In the Dialo... Read more
Cannot jump from Test Runner Window to test definition in script when te...
How to reproduce:1. Open the attached project "case_1125286-test-demo_1"2. In the Test Runner Window right-click the test "CantTouch... Read more
Test Runner 'Open source code' on a test method containing 'yield return...
Steps:1. Open attached Unity project2. Open Test Runner window.3. On PlayMode right-click on "NewTestScriptWithEnumeratorPasses01"4.... Read more
[TestRunner] "EditMode test can only yield null" error is thrown when tw...
Further investigation showed that it is not the nested-IEnumerator situation that doesn't work, but the nested-Ienumerator+AsyncOper... Read more
Cannot single run parameterized tests in parameterized class with "run s...
Steps to reproduce:1. Download and open the attached project2. Open the Test Runner window3. Select (project name -> Tests.dll -&... Read more
"Clear Results" does not clear the bottom panel
See screen shot. I would expect "Clear Results" to clear all test-related state: The success/fail state of each test in the tree The... Read more
[Test Runner] Execution status stays at 'Running' after Tests have finis...
How to reproduce:1. Open user-submitted project (TestRunnerStatusIssue.zip)2. Open the SampleScene3. Enter Play Mode - see that a 'N... Read more
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