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GC calls generate micro-freezes when UnityEventBase creates a lot of m_C...
Reproduction steps:1. Open the attached project “IN-3528.zip”2. Start Play Mode3. Click Window > Analysis > Memory profiler4. ... Read more
Shadow Cascades are acting weird and are rendered differently when chang...
How to reproduce:1. Open the attached project "ShadowCascadesIssue_3D"2. Observe the Scene View by changing the View Position Expect... Read more
[M1] Errors building when Apple Silicon or Intel 64-bit is selected as B...
Reproduction steps:1. Open the user's "vpe-rock.zip" project2. Open the Build Settings and change Architecture to "Intel 64-bit" or ... Read more
Bug Reporter uses the old Unity logo in the taskbar
How to reproduce:1. Open the user’s attached “code coverage test” project2. In the main menu bar, click “Help” → “Report a Bug…”3. O... Read more
New Shape tool menu jitters when switching between Shapes
How to reproduce: Open the attached project "NewShapeMenu.zip" From Tools > ProBuilder open ProBuilder Window In the ProBuilder W... Read more
Can't inherit the Alive value from the Spawner context
Repro steps: Create a default VFX Graph and drag it in the scene Add a Set SpawnEvent Alive block in the spawner and set it to {}fal... Read more
Masked image is permanently culled if enabled/disabled by script
How to reproduce:1. Open project “MaskIssueRepro.zip“2. Open "SampleScene" Scene (Assets > Scenes > SampleScene)3. Open the Ga... Read more
Crash when creating Assembly Definition Asset while Unity Logging packag...
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window->Pacakge Manager)3. Add "Logging" Package (top-... Read more
Embedded iOS frameworks are not automatically signed
How to reproduce:1. Open the attached project ("build-ios-with-framework-2022.1.zip")2. Build for the iOS platform and open the Xcod... Read more
VideoPlayer.StepForward method causes the video to stop at the skipped f...
How to reproduce: Open the user’s attached “NewVideoPlayer-TestProject-master” project Enter the Play Mode in the “Far Plane” Scene ... Read more
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