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7
votes
Duplicate

Using Mesh.SetTriangles continuously causes application to Freeze when c...

Graphics - General

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Mar 27, 2019

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Version/s: 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "CloseFreezeRepro.zip"2. Build the project (PC, Mac & Linux Standalone)3. Open the bui... Read more

0
votes
Duplicate

"System.IO.FileSystemWatcher" not implemented on .NET 4.x API

Mono

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Mar 26, 2019

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Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "fstest.zip" project2. Build & Run Standalone build3. Observe the "NotImplementedException: The meth... Read more

6
votes
Fixed

[Android] When fullscreen = FALSE and Render Outside Safe Area = TRUE no...

Mobile

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Apr 29, 2019

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Version/s: 2019.2.0a12

How to reproduce:1. Open the attached project2. Make sure fullscreen is set to FALSE in "ED_Test" script3. In Player Settings Resolu... Read more

0
votes
Not Reproducible

[iOS] [Game Center] [Not Reproducible] Crash in "Scripting::ScriptingWra...

Mobile

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Apr 18, 2019

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Version/s: 2018.3.5f1

Summary:- In GameCenter.mm under GetUserImage() an GetEmptyUserImage() gets called that then tries to initialize a texture which cou... Read more

0
votes
Fixed

Unity "UI sample" spawns warnings when hovering mouse on the UI elements

uGUI

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Apr 29, 2019

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Version/s: 2019.1.0a9, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open Layout Groups scene2. Enter Play mode3. Hover Canvas Expected result: There are no warningsActual result: W... Read more

0
votes
By Design

Collision bumps when crossing from one Box Collider to another

Physics

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Jan 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1142326_collision.zip"2. Enter Play Mode3. Use D and A keys to move left and right4.... Read more

0
votes
Fixed

[Improved prefabs] Editor freezes after applying an original prefab as a...

Scene Management

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Apr 29, 2019

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Version/s: 2019.2.0a10

Editor freezes after applying an original prefab as a child through override window. Refer attached video. Steps to reproduce:1) Cre... Read more

0
votes
By Design

Using UsePass "Standard/SHADOWCASTER", IsKeywordEnabled("_ALPHABLEND_ON"...

Shaders

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Apr 14, 2019

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Version/s: 2019.1.0a1, 2019.1.0a14, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open users attached project "TestVRM.zip"2. Open "SampleScene.unity" scene3. Select "Cube1" game object in the hiera... Read more

6
votes
Fixed

Terrain position in world space is counted when sampling Terrain Height

Terrain

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Apr 29, 2019

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Version/s: 2018.3.14f1, 2019.1.0a9, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project ('1150178repro')2. Click on 'Terrain' object and in the Terrain component, click on 'Paint... Read more

1
votes
Fixed

CustomRenderTextureManager::UpdateCustomRenderTextures crash when buildi...

Graphics - General

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Apr 22, 2019

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Version/s: 2019.1.0a1, 2019.1.0f2

Steps to reproduce:1. Open User-supplied project ("ProjectorSim_HDRP_2019.zip")2. Build it Reproduced in: 2019.1.1f1, 2019.2.0a14Not... Read more