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0
votes
Fixed

Removing a sprite reference from the a Sprite Light

Package: Scriptable Render Pipeline Universal

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Apr 28, 2021

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Version/s: 11.0

To reproduce:1. On a Sprite Light with an assigned Sprite, remove the sprite.2. Observe the following error:UnassignedReferenceExcep... Read more

0
votes
Won't Fix

Animation property is not included when the Clip is split after the last...

Animation

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Mar 10, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the project in "SplitAnimationRepro.zip"2. Open Animation window3. In Project window expand "handModel.fbx"... Read more

1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

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Apr 30, 2015

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Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more

0
votes
Fixed

Text Mesh Pro - Editor Manifest has not been updated to reflect new Veri...

uGUI

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Jun 14, 2018

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Version/s: 2018.2.0b9

The current version of Text Mesh Pro that has been verified by Release QA on 2018.2 is 1.2.3, however the version in the editor mani... Read more

0
votes
Duplicate

Crash on UnityEngine.SetupCoroutine:InvokeMoveNext when calling Coroutin...

Timeline

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Apr 01, 2019

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Version/s: 2019.1.0a11, 2019.1.0b9

How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play4. Wait till unity crashes5. If Unity... Read more

0
votes
Fixed

[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...

Package: Input System

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Oct 28, 2019

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Version/s: 1.0.0-preview.3

Steps to repro:1. Open attached project2. Make sure in Build Settings "Script Debugging" is enabled3. Build for iOS and deploy the X... Read more

0
votes
By Design

[Audio] Bypass effects in the audio source does not bypass effects cause...

Audio

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Feb 17, 2016

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Version/s: 5.3.2p3

[Audio] Bypass effects in the audio source does not bypass effects caused by OnAudioFilterRead Steps to repro:- Launch the attached ... Read more

0
votes
Fixed

Rigidbody2D.IsTouching does not return true on collision for its duplica...

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Jun 30, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more

0
votes
Fixed

Crash on RaiseException when checking for null equality in a specific va...

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Mar 03, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a5

How to reproduce:1. Open the attached “IN-95468_NullCheck.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Cras... Read more

0
votes
Fixed

OS X: Entering "~" in location when creating new project, creates projec...

Connect

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May 10, 2015

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Version/s: 5.2.0

Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more

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