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Crash on "CollectAndProduceGameObject' when opening Project or entering ...
Reproduction steps: 1. Open "Paint Hit 2.zip" project2. Crash3. Delete the Library folder4. Open "Paint Hit 2.zip" project5. Open "G... Read more
[Linux][ShaderGraph] Default ShaderGraph shaders are "not compatible" wi...
Reproduction steps: 1. Open "New Unity Project (2).zip" project2. Select the Shader "graph"3. Notice that the "SRP Batcher" is "not ... Read more
[Timeline] Deleting an "Animation Track" that points to the same Animato...
Reproduction steps: 1. Open "TimelineAnimatorIssue" project2. Select "Timeline" GO in the Hierarchy window3. Preview the Animation4.... Read more
Modifying "Image.sprite" of an existing Image, deforms it
Reproduction steps: 1. Open "IconRendering.zip" project2. Enter Play mode3. Wait until some Images are instantiated4. Notice that so... Read more
"Invalid pass number (1) for Graphics.Blit (Material "(Unknown material)...
Reproduction steps:1. Build bundles for the editor (WindowsStandalone or MacStandalone)2. Install Post Processing stack 2.0.17-previ... Read more
Two incompatible components can be added to a GameObject when using the ...
How to reproduce:1. Open the attached project ("case_1148404")2. In hierarchy choose the Cube Gameobject and add the Rigidbody2D com... Read more
Cannot revert changes to prefab variants when the prefab variant is edit...
If you select a prefab variant in the Project View, make a change in the Inspector and then attempt to revert it, a warning will be ... Read more
Particle System Renderer component appears when adding a script to prefa...
Steps:1. Add "GameObject -> Effects -> Particle System" GameObject to Hierarchy2. Create a script in Project browser3. Select ... Read more
TerrainPaintUtility faulty calculations when using RenderTexture as a So...
How to reproduce:1. Open the "SampleScene" in the attached "Unity Bug report.zip" Project2. Enter Play Mode3. Observe the "Terrain" ... Read more
Documentation summary in Visual Studio is not being shown
How to reproduce:1. Open attached project "Case_1148065_summary.zip"2. Open "script" script with Visual Studio3. In "Start()" method... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used