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Import Activity Window shows "None (Object)" after renaming asset
How can we reproduce it1 Create new 3D project2 Create new folder or Material3 Rename it4 Select asset, RightMouseClick ->View in... Read more
Excesive GPU memory usage when resizing a window via dragging
How to reproduce:1. Open the attached "Klondike.zip" project2. Build and run on UWP3. Choose any corner of the build window -> dr... Read more
[XR] ScreenSpace Overlay Canvas is rendered to HMD when XRSettings.showD...
Reproduction steps:1. Open the user's attached "XR Plugin UI Bug.zip" project2. Load SampleScene3. Enter Play mode4. Observe the vie... Read more
[Shuriken] Renderer became disable in the Preset of the Particle System ...
Renderer became disable in the Preset of the Particle System which leads pink shaders in the Scene Steps to Reproduce: 1. Create a n... Read more
Crash when changing large asset's Mesh Compression
Reproduction steps:1. Open the user's attached project2. Select asset "Assets/Temp/map.fbx"3. Change the model's Mesh Compression to... Read more
Renaming obj and mtl file leads to library and asset going out of sync o...
How to reproduce:1. Open the user's attached project("U2021.zip")2. In the Project window rename "rapid.obj" to "Model.obj"3. Rename... Read more
Unity fails to read imported Sketchup asset files of versions 2020 or 2021
How to reproduce:1. Open the attached project "ModelImportTest.zip"2. Open Assets/Sketchup folder in the Project window3. There are ... Read more
Shader is not set correctly when using Custom Render Pipeline Asset
How to reproduce:1. Open users attached project2. Navigate to Assets > __Dev > Matt > Environment > test_asset_master &g... Read more
Editor crashes when clicking on a GameObject with a Box Collider 2D Comp...
Reproduction steps:1. Open the attached project2. Enter Play Mode3. Click on the Player GameObject (Penguin sprite) in the Game View... Read more
Runtime shader compilation errors are Not Reported in the Editor console
Reproduction steps:1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project2. Enter "Play" mode3. Observe the co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path