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The Editor becomes unresponsive when generating lighting after changing ...
Reproduction steps:1. Open the attached “repro-project“2. Open the Assets/Scenes/Colosseum_A/Colosseum_A.unity scene3. Open the “Pro... Read more
Video Script Playable Track not working as expected -- cannot properly m...
When using the Video playables from the Default Playable package (https://assetstore.unity.com/packages/essentials/default-playables... Read more
[MacOS] Input.mousePosition returns incorrect results when mouse cursor ...
[MacOS] Input.mousePosition returns incorrect results when The mouse cursor is not moving Using dual monitors (Game Window on Mac mo... Read more
Standard (Specular Setup) shader still has specular when using a black s...
Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more
CullPerObjectLights have ms increase every frame when Light Probe proper...
How to reproduce:1. Open the attached "CullPerObjectLights.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the ... Read more
[SpriteRenderer] Tangent values are not correct on mobile
How to reproduce:1. Open attached project2. Build to mobile device3. Compare visuals to editor (Images included) Reproduced on: 5.6.... Read more
[HDRP] Glitches appear on GameObject when another GameObject with Opaque...
How to reproduce it:1. Open the attached project "1323760.zip"2. Load the "SampleScene" Scene3. Move the camera around and observe t... Read more
GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...
How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more
[AssetBundles] Material of the prefab doesn't load if prefab is built us...
How to reproduce:1. Open the attached project2. Delete everything from AssetBundles folder3. Build AssetBundles (Assets -> Build ... Read more
GPU Resident Drawer doesn't batch lightmaps when enabled
How to reproduce:1. Open the “GPUResidentDrawerDrawCalls“ project2. Open the “OutdoorsScene”3. Make sure the “GPU Resident Drawer” i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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