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0
votes
Fixed

The Editor becomes unresponsive when generating lighting after changing ...

Lighting

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Jun 28, 2023

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Version/s: 2023.2.0a21, 2023.3.0a3

Reproduction steps:1. Open the attached “repro-project“2. Open the Assets/Scenes/Colosseum_A/Colosseum_A.unity scene3. Open the “Pro... Read more

1
votes
Active

Video Script Playable Track not working as expected -- cannot properly m...

Video

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Nov 19, 2020

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Version/s: 2020.1.15f1

When using the Video playables from the Default Playable package (https://assetstore.unity.com/packages/essentials/default-playables... Read more

0
votes
Won't Fix

[MacOS] Input.mousePosition returns incorrect results when mouse cursor ...

Input

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Dec 22, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

[MacOS] Input.mousePosition returns incorrect results when The mouse cursor is not moving Using dual monitors (Game Window on Mac mo... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

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Mar 24, 2015

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Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

0
votes
Fixed

CullPerObjectLights have ms increase every frame when Light Probe proper...

Progressive Lightmapper

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Jan 28, 2021

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Version/s: 2017.3, 2018.4, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "CullPerObjectLights.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the ... Read more

0
votes
Fixed

[SpriteRenderer] Tangent values are not correct on mobile

Shaders

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Mar 23, 2017

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Version/s: 5.6.0b8

How to reproduce:1. Open attached project2. Build to mobile device3. Compare visuals to editor (Images included) Reproduced on: 5.6.... Read more

2
votes
By Design

[HDRP] Glitches appear on GameObject when another GameObject with Opaque...

Package: Scriptable Render Pipeline HD

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Mar 23, 2021

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Version/s: 12.0.0

How to reproduce it:1. Open the attached project "1323760.zip"2. Load the "SampleScene" Scene3. Move the camera around and observe t... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

9
votes
Not Reproducible

[AssetBundles] Material of the prefab doesn't load if prefab is built us...

Asset Bundles

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Aug 15, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Open the attached project2. Delete everything from AssetBundles folder3. Build AssetBundles (Assets -> Build ... Read more

0
votes
Fixed

GPU Resident Drawer doesn't batch lightmaps when enabled

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Nov 30, 2023

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Version/s: 2023.3.0a17

How to reproduce:1. Open the “GPUResidentDrawerDrawCalls“ project2. Open the “OutdoorsScene”3. Make sure the “GPU Resident Drawer” i... Read more

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