Search Issue Tracker

0
votes
Fixed

[VisualEffectGraph] Crash on UnityEngine.VFX.VisualEffect.SetGradient wh...

Package: Visual Effect Graph

-

Aug 20, 2020

-

Version/s:

How to reproduce:1. Open attached project "1271839_repro.rar"2. Open "Main" scene3. Enter Play Mode Expected result: Editor crashesA... Read more

0
votes
Won't Fix

[Blender] Object modifiers are not applied when object is in a hidden la...

Asset - Importers

-

May 18, 2019

-

Version/s: 2018.3.13f1, 2019.1.0f1, 2019.2.0a11, 2019.2.0b2, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1155646.zip" Unity project2. Observe the "fbx" and "blend" Ga... Read more

1
votes
Won't Fix

[Windows] Editor Does Not Account For Non-Standard Windows Taskbar

Windows

-

Oct 20, 2020

-

Version/s: 2018.4, 2020.1.6f1, 2021.1

Reproduction steps:1. Open attached project "TaskbarTest.zip" and scene "SampleScene"2. In Hierarchy window, select "Test" GameObjec... Read more

0
votes
Won't Fix

[MacOS] Input.mousePosition returns incorrect results when mouse cursor ...

Input

-

Dec 22, 2018

-

Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

[MacOS] Input.mousePosition returns incorrect results when The mouse cursor is not moving Using dual monitors (Game Window on Mac mo... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

-

Mar 24, 2015

-

Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

0
votes
Won't Fix

"Assertion failed on expression: 'insideBlock || node.IsInline() || node...

Serialization

-

Feb 19, 2021

-

Version/s: 2019.4, 2019.4.8f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. In the Hierarchy window, select Main Camera (1... Read more

0
votes
Fixed

[UI] GraphicRaycaster/PhysicsRaycaster.Raycast retruns worldPosition and...

uGUI

-

Jun 12, 2018

-

Version/s: 2018.2.0b7

Steps to reproduce:1. Open QA attached project2. Press on the cube3. Notice that worldPosition and worldNormal output is correct4. P... Read more

0
votes
Fixed

[SpriteRenderer] Tangent values are not correct on mobile

Shaders

-

Mar 23, 2017

-

Version/s: 5.6.0b8

How to reproduce:1. Open attached project2. Build to mobile device3. Compare visuals to editor (Images included) Reproduced on: 5.6.... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

-

Jul 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

9
votes
Not Reproducible

[AssetBundles] Material of the prefab doesn't load if prefab is built us...

Asset Bundles

-

Aug 15, 2016

-

Version/s: 5.4.0f3

How to reproduce:1. Open the attached project2. Delete everything from AssetBundles folder3. Build AssetBundles (Assets -> Build ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.