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[Backport] [macOS] Toolbar buttons disappear when resizing Editor window...
Reproduction steps:1. Create a new Unity project2. Make sure that Unity Editor is not in full-screen3. Drag the Unity Editor to the ... Read more
[Backport] The Material's shader is not fully set when switching the sha...
How to reproduce:1. Open the attached project "ShaderSystemIssue.zip"2. Open the "SampleScene" Scene3. Enter the Play mode4. Select ... Read more
[Backport] Out of memory when minimizing GPU-bound Vulkan player with ru...
Unity switches to an "offscreen swapchain" when minimizing a Player that uses Vulkan.Currently we don't throttle, so if the project ... Read more
[Backport] RectMask2D has a small amount of padding on the top, left and...
How to reproduce:1. Open the attached project2. Open SampleScene3. Observe Game View Expected result: You see two grey squaresActual... Read more
[UWP] Universal Windows Platform build crashes when using Application.Op...
Reproduction steps:1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?"2. Open Scene "SampleScene"3. Open Build Settings in... Read more
[Backport][2020.3] Data size for different pixel format textures error i...
How to reproduce:1. Open the user's "CopyTextureBug1088882" attached project2. Enter the Play Mode3. Observe the Console log Expecte... Read more
[Backport] Crash on VirtualRedirectTransfer when loading AssetBundle whi...
How to reproduce:1. Open the attached project "AssetBundleCrash"2. Open the Scene in Assets/Scenes/SampleScene.unity3. Enter Play Mo... Read more
[Backport] [UIToolkit] FlexGrow variable value doesn't appropriately aff...
How to reproduce:1. Open the user's attached "ListGrowBug" project2. Open the "Bug -> Open" window from the menu Expected result:... Read more
[Backport] Some prefabs reimport every time editor is restarted
Using Unity 2021.2.0f1 1. Create a project which has a Prefab and add a MonoBehaviour to that prefab2. Restart the Editor3. Notice t... Read more
[Backport] [Mono][GLES3] Crash with signal 11 on device with Mali-G78 GP...
Reproduction steps:1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip"2. Open "Main.unity" Scene from... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mac Editor] Unity Editor icon does not follow macOS Tahoe guidelines
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously