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No warning is thrown when user's assets are replacing default Unity assets
Steps to reproduce: 1. Open attached project (737475.zip)2. Notice there is a shader in Assets folder which replaces default UI shad... Read more
[WebGL] Chrome/Safari/Edge itself reacts to arrow keys even WebGL conten...
-what happened: Inconsistent behaviour between Chrome/Safari/Edge and Firefox when pressing Up/Down/left/right arrow keys. When ther... Read more
Unity Editor crash after runing scene
To reproduce:1. Open attached project (repro739499.zip)2. Switch platform to iOS3. Play Main scene4. Editor crashes Read more
Animator enabled from the button or script by Animator.enabled doesn't a...
1. The "Leader board" button is supposed to cause the Main Menu canvas to animate (go up) and the Leader board canvas to also go up.... Read more
[iOS] Significantly higher memory usage on older devices with 4.6
Memory usage on older devices is much higher seems to be reproducible on iPad 4 and older devices. To Reproduce: 1. Build & Depl... Read more
The editor crashes when entering play mode
Editor crash. It seems like the issue occurs during some sort of garbage collection that occurs when starting play mode. Read more
Serialization fails in project containing two classes with same namespac...
Build and run the attached project for WebGL. The following error will show up when trying to run the build in a browser: http://i.i... Read more
Project fails to build on WebGL with IMGUI constructor code not found er...
Build and run the attached project for WebGL. No IMGUI elements are going to be rendered and the development console spews lots of e... Read more
[Android] AndroidJavaProxy crashes when invoking a method without arguments
AndroidJavaProxy crashes when a method that has no arguments is invoked from Java VM. This issue is only reproducible when "Developm... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type