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1
votes
Fixed

"Graphics.CopyTexture called with region not fitting in source element.....

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Jul 25, 2023

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Version/s: 2022.3.5f1, 2023.1.5f1, 2023.2.7f1, 2023.3.0b4

Reproduction steps:1. Open the attached project “CopyTextureRT”2. Observe the Console Expected result: No errors in the ConsoleActua... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
Duplicate

In Profiler, most of the "CPU Usage" details are missing when the saved ...

Profiling

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Jun 15, 2018

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Version/s: 2018.1.0b12, 2018.1.4f1, 2018.2.0a4

How to reproduce:1. Open attached project "NavMeshTest.zip" and scene "NavMeshTest"2. Open Profiler window and enable "Record"3. Ent... Read more

0
votes
Fixed

[Mojave] Editor crashed on profiling::profiler::GetProfilerThreadID() wh...

Profiling

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Dec 03, 2019

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Version/s: 2019.2, 2020.1

How to reproduce:1a.) The project is created for the Android platform, make sure that you don't have this platform installed1b.) In ... Read more

0
votes
Fixed

[Input System] The navigation between elements gets stuck in the UI Tool...

Package: Input System

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Feb 10, 2025

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Version/s: 1.13.0

Steps to reproduce:1. Open the “IN-93914” project2. Open the “Assets/Scenes/SampleScene” scene3. Connect the controller4. Enter Play... Read more

0
votes
Not Reproducible

[API] Crash in Material.SetTexture with a null argument

Graphics - General

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Feb 15, 2016

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Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Fixed

Audio/TextureImporter mixed platform strings

Asset - Importers

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Mar 08, 2015

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Version/s: 5.0.0f4

Reproducible on 5.0 and 5.1 versions; Issues:Methods in AudioImporter and TextureImporter that require a platform string argument, r... Read more

0
votes
Fixed

Editor exits Play mode when another project is being created using Unity...

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Mar 27, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 6000.0.0b13, 6000.1.0b3, 7000.0.0a1

Steps to reproduce: 1. Create a new project using Unity Hub 3.8.0-beta.1 2. When the project is loaded, enter Play more 3. Create a ... Read more

0
votes
Fixed

Unique Bundle IDs are not referenced when the "Bundle Naming Mode" is se...

Package: Addressables

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Jan 17, 2025

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Version/s: 1.22.3

Steps to reproduce:1. Open the attached “UpdateCatalogTest.zip“ project2. Enable Hosting from the Addressable Hosting Window3. Selec... Read more

0
votes
Fixed

[Android]Very long build times in Android due to assets in 'Resources' f...

Android

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Jun 24, 2016

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Version/s: 5.3.4p4

To reproduce:1) Create new project2) In Resources folder, fill it with a lot of Assets2) Build it for Android on 5.2 and 5.3 - notic... Read more

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