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[Backport] [AssetImporter] Updating existing AnimationClip import settin...
How to reproduce:1. Open the attached project ("case-1157349-AssetImporter.zip")2. Open Window -> Animation Events Test3. Set the... Read more
Error when use TextMeshPro Font Assets with Localized Property Variants
[https://forum.unity.com/threads/unity-localization-package-v1-3-1-error-when-use-textmeshpro-font-assets.1288388/#post-8165966] 1. ... Read more
Crash when clicking on a large json file in the Project window
Reproduction steps:1. Open the user's attached project2. Click on the file "Assets/OS_Topo_Building_Large.json" Expected result: Fil... Read more
Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...
Steps to reproduce:1. Create a new project or open an existing one2. Open Standalone Profiler3. Enable Deep Profile4. Switch to Edit... Read more
Editor produces a deadlock when instantiating a prefab with missing scri...
How to reproduce:1. Open user-submitted project (ResourceLoadDeadLock.zip)2. Open the SampleScene3. Enter Play Mode4. Click the butt... Read more
Unity crashes when creating a new shape in Prefab Mode using Probuilder ...
Reproduction steps:1. Open the attached project "1425423.zip"2. Open "New Prefab" in Prefab Mode3. Open the Probuilder window and cr... Read more
Crash on Component_Get_Custom_PropGameObject when exiting Play mode
How to reproduce:1. Open the user's attached project2. Move the Animator tab near the Project and Console tabs3. Select "NPC" -> ... Read more
Boot.config file's date modified timestamp is being changed every time U...
Reproduction steps:1. Create a new Unity project2. In the Project files go to ProjectSettings folder3. Notice the date modified time... Read more
[OSX] Undo/redo actions while dialog windows are open do not repaint the...
Steps to reproduce:1. Create a new project2. Create a new scene through File -> New Scene3. Create an empty object in Hierarchy w... Read more
Particle System Game object instantiated from prefab stops playing after...
How to reproduce:1. Open attached project ("PS-REPRO.zip")2. Open SampleScene scene3. Select ParticleSystemPrefab Game object and mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene